// GUIVIEW INTERFACE protected override void OnViewInit() { base.OnViewInit(); GUIBase_Widget[] children = Layout.GetComponentsInChildren <GUIBase_Widget>(); foreach (var child in children) { switch (child.name) { case "ZoneControl": m_ZoneControl = child.GetComponent <GUIBase_MultiSprite>(); break; case "DeathMatch1st": m_DeathMatch[0] = child; break; case "DeathMatch2nd": m_DeathMatch[1] = child; break; case "DeathMatch3rd": m_DeathMatch[2] = child; break; } } UserGuide.RegisterAction(m_UserGuideAction); }
// GUICOMPONENT INTERFACE protected override bool OnInit() { if (base.OnInit() == false) { return(false); } GUIBase_Widget[] children = Parent.GetComponentsInChildren <GUIBase_Widget>(); foreach (var child in children) { switch (child.name) { case "ZoneControl": m_ZoneControl = child.GetComponent <GUIBase_MultiSprite>(); break; case "DeathMatch1st": m_DeathMatch[0] = child; break; case "DeathMatch2nd": m_DeathMatch[1] = child; break; case "DeathMatch3rd": m_DeathMatch[2] = child; break; } } return(true); }
public FriendLine(GUIBase_Widget inLine) { Transform trans = inLine.transform; m_Line = inLine; m_Nickname = trans.GetChildComponent <GUIBase_Label>("Username"); // display nickaname first m_Username = trans.GetChildComponent <GUIBase_Label>("Nickname"); // display nickaname second m_RankText = trans.GetChildComponent <GUIBase_Label>("TextRank"); m_RankIcon = trans.GetChildComponent <GUIBase_MultiSprite>("PlayerRankPic"); m_Missions = trans.GetChildComponent <GUIBase_Label>("Missions"); m_Online = trans.GetChildComponent <GUIBase_Label>("OnlineStatus"); m_Stats = trans.GetChildComponent <GUIBase_Button>("Stats_Button"); m_Mail = trans.GetChildComponent <GUIBase_Button>("SendMail_Button"); m_Chat = trans.GetChildComponent <GUIBase_Button>("Chat_Button"); m_Remove = trans.GetChildComponent <GUIBase_Button>("Remove_Button"); m_FacebookName = trans.GetChildComponent <GUIBase_Label>("FacebookName"); m_FacebookIcon = trans.GetChildComponent <GUIBase_Widget>("FacebookIcon"); m_Stats.IsDisabled = GuiFrontendIngame.IsVisible; m_Mail.IsDisabled = GuiFrontendIngame.IsVisible; m_Chat.IsDisabled = true; m_Stats.RegisterTouchDelegate(Delegate_Stats); m_Mail.RegisterTouchDelegate(Delegate_SendMail); m_Chat.RegisterTouchDelegate(Delegate_Chat); m_Remove.RegisterTouchDelegate(Delegate_Remove); }
//Color TeamCommandColor = new Color(0, 0.6f, 1.0f, 1.0f); // ----- public RadarFriend(GUIBase_MultiSprite sprite) { m_MultiSprite = sprite; m_Agent = null; m_Used = false; m_Changed = true; m_MultiSprite.Widget.Show(false, false); }
// ------- void Awake() { Parent = GetComponent <GUIBase_Widget>(); Active = GuiBaseUtils.GetChild <GUIBase_Widget>(Parent, "Active"); Inactive = GuiBaseUtils.GetChild <GUIBase_Widget>(Parent, "Inactive"); Images = GuiBaseUtils.GetChild <GUIBase_MultiSprite>(Parent, "Images"); //Button.RegisterTouchDelegate(upgradeDlgts[i]); }
void SetState(GUIBase_Widget widget, string state) { GUIBase_MultiSprite sprite = widget ? widget.GetComponentInChildren <GUIBase_MultiSprite>() : null; if (sprite != null) { sprite.State = state; } }
public override void Init(GUIBase_Widget root) { base.Init(root); m_ActiveRowBg = GuiBaseUtils.GetChild <GUIBase_Widget>(root, "ActiveRowBg"); m_PremiumIcon = GuiBaseUtils.GetChild <GUIBase_Widget>(root, "PremiumIcon"); m_NonPremiumIcon = GuiBaseUtils.GetChild <GUIBase_Widget>(root, "NonPremiumIcon"); m_PlayerRankPic = GuiBaseUtils.GetChild <GUIBase_MultiSprite>(m_NewRankBonusLabel.Widget, "PlayerRankPic"); }
public FriendLine(GUIBase_Widget inLine) { Transform trans = inLine.transform; m_Line = inLine; m_Nickname = trans.GetChildComponent <GUIBase_Label>("Nickname"); m_RankText = trans.GetChildComponent <GUIBase_Label>("TextRank"); m_RankIcon = trans.GetChildComponent <GUIBase_MultiSprite>("PlayerRankPic"); m_Add = trans.GetChildComponent <GUIBase_Button>("Add_Button"); m_Add.RegisterTouchDelegate(Delegate_Add); }
public PreyNightmare(GUIBase_Widget root) { m_Root = root; m_NicknameLabel = GuiBaseUtils.GetChild <GUIBase_Label>(root, "Name"); m_KilledByMeLabel = GuiBaseUtils.GetChild <GUIBase_Label>(root, "KilledByMe"); m_KilledMeLabel = GuiBaseUtils.GetChild <GUIBase_Label>(root, "KilledMe"); m_RankLabel = GuiBaseUtils.GetChild <GUIBase_Label>(root, "RankNum"); m_RankIcon = GuiBaseUtils.GetChild <GUIBase_MultiSprite>(root, "RankPic"); m_FriendIcon = GuiBaseUtils.GetChild <GUIBase_Widget>(root, "FriendIcon"); m_KilledByMeLabel.SetNewText("0"); m_KilledMeLabel.SetNewText("0"); }
//-------------------------------------------------------------------------------------------------------------- public ChartLine(GUIBase_Widget inLineWidget) { m_LineWidget = inLineWidget; GUIBase_Label[] labels = m_LineWidget.GetComponentsInChildren <GUIBase_Label>(); GUIBase_MultiSprite[] sprites = m_LineWidget.GetComponentsInChildren <GUIBase_MultiSprite>(); foreach (GUIBase_Label l in labels) { if (l.name == "Stand_Enum") { m_OrderLabel = l; } else if (l.name == "RankNumber") { m_RankLabel = l; } else if (l.name == "Name") { m_NameLabel = l; } else if (l.name == "Score_Enum") { m_ScoreLabel = l; } else if (l.name == "Kills_Enum") { m_KillsLabel = l; } else if (l.name == "Deads_Enum") { m_DeadsLabel = l; } } foreach (GUIBase_MultiSprite s in sprites) { if (s.name == "RankPic") { m_RankSprite = s; } else if (s.name == "PlatformPic") { m_PlatformSprite = s; } } m_FriendIcon = GuiBaseUtils.GetChild <GUIBase_Widget>(m_LineWidget, "FriendIcon"); }
//public Vector3 spritePos { get { return m_Line.transform.position; } } public GuiLine(GUIBase_Widget inLine) { Transform trans = inLine.transform; m_Line = inLine; m_Order = trans.GetChildComponent <GUIBase_Label>("Order"); m_RankText = trans.GetChildComponent <GUIBase_Label>("TextRank"); m_RankIcon = trans.GetChildComponent <GUIBase_MultiSprite>("PlayerRankPic"); m_FriendIcon = trans.GetChildComponent <GUIBase_Widget>("FriendIcon"); m_FacebookFriendIcon = trans.GetChildComponent <GUIBase_Widget>("FacebookFriendIcon"); m_DisplayName = trans.GetChildComponent <GUIBase_Label>("Nickname"); m_Score = trans.GetChildComponent <GUIBase_Label>("Score"); m_ScoreBarBg = trans.GetChildComponent <GUIBase_Widget>("ScoreBarBg"); m_ScoreBarFg = trans.GetChildComponent <GUIBase_Widget>("ScoreBarFg"); }
// --------------------------------------------------------------------------------------------------------------------- public FriendLine(GUIBase_Widget line, FriendActionDelegate dlgt) { m_FriendActionDelegate = dlgt; Transform trans = line.transform; m_Line = line; m_Highlight = trans.GetChildComponent <GUIBase_Widget>("SelectedBackground"); m_Nickname = trans.GetChildComponent <GUIBase_Label>("Nickname"); m_RankText = trans.GetChildComponent <GUIBase_Label>("TextRank"); m_RankIcon = trans.GetChildComponent <GUIBase_MultiSprite>("PlayerRankPic"); m_UnreadMsgs = trans.GetChildComponent <GUIBase_Label>("UnreadMsgs"); m_Remove = trans.GetChildComponent <GUIBase_Button>("Remove_Button"); m_Remove.RegisterTouchDelegate(() => { OnFriendAction(E_FriendAction.Remove); }); }
// --------------------------------------------------------------------------------------------------------------------- public MessageLine(GUIBase_Widget line, MessageActionDelegate dlgt) { m_MessageActionDelegate = dlgt; Transform trans = line.transform; m_Line = line; m_Highlight = trans.GetChildComponent <GUIBase_Widget>("SelectedBackground"); m_Sender = trans.GetChildComponent <GUIBase_Label>("Sender"); m_SenderIcon = trans.GetChildComponent <GUIBase_MultiSprite>("SenderIcon"); m_IsReadIcon = trans.GetChildComponent <GUIBase_Sprite>("IsReadIcon"); m_Subject = trans.GetChildComponent <GUIBase_Label>("Subject"); m_Remove = trans.GetChildComponent <GUIBase_Button>("Remove_Button"); m_Remove.RegisterTouchDelegate(() => { OnMessageAction(E_MessageAction.Remove); }); }
// PUBLIC METHODS public void SetData(int rank, int points) { //bool isMajorRank = PlayerPersistantInfo.IsMajorRank(rank); GUIBase_MultiSprite sprite = GuiBaseUtils.GetControl <GUIBase_MultiSprite>(Layout, PLAYERRANKPIC); sprite.State = string.Format("Rank_{0}", Mathf.Min(rank, sprite.Count - 1).ToString("D2")); GUIBase_Label label = GuiBaseUtils.GetControl <GUIBase_Label>(Layout, POINTS_LABEL); var animation = MFGuiManager.AnimateWidget(label, 0, points); if (animation != null) { animation.Duration = m_CountDownDuration; animation.AudioClip = m_CountDownSound; } #if (!UNITY_EDITOR) && (UNITY_ANDROID || UNITY_IPHONE) // set visibility of info text Layout.GetWidget(WOULDPOSTIT_NOTIFY).Show(true, true); string postMessage = string.Format(TextDatabase.instance[01150011], CloudUser.instance.nickName, rank); // register delegate for facebook button m_FacebookButton.Widget.Show(true, true); m_FacebookButton.RegisterTouchDelegate(() => { m_FacebookButton.SetDisabled(true); StartCoroutine(sendMessage(rank.ToString())); }); m_TwitterButton.Widget.Show(true, true); m_TwitterButton.RegisterTouchDelegate(() => { m_TwitterButton.SetDisabled(true); TwitterUtils.PostMessage(postMessage, (success) => { if (m_TwitterButton.Widget.Visible == true) { m_TwitterButton.SetDisabled(!success); } }); }); #else m_FacebookButton.Widget.Show(false, true); m_TwitterButton.Widget.Show(false, true); #endif }
// GUIOVERLAY INTERFACE protected override void OnViewInit() { // anchor status bar to the top of the screen Transform trans = Layout.transform; Vector3 position = trans.position; position.y = 0; trans.position = position; // base.OnViewInit(); // cache controls m_GoldButton = GuiBaseUtils.GetControl <GUIBase_Button>(Layout, "Gold", false); m_MoneyButton = GuiBaseUtils.GetControl <GUIBase_Button>(Layout, "Money", false); m_LevelLabel = GuiBaseUtils.GetControl <GUIBase_Label>(Layout, "TextRank", false); m_LevelPic = GuiBaseUtils.GetControl <GUIBase_MultiSprite>(Layout, "PlayerRankPic", false); m_XPLabel = GuiBaseUtils.GetControl <GUIBase_Label>(Layout, "TextXP", false); m_PlayerButton = GuiBaseUtils.GetControl <GUIBase_Button>(Layout, "Player", false); m_EmptyBar = Layout.GetWidget("EmptyBar", false); m_FullBar = Layout.GetWidget("FullBar", false); m_PremiumButton = GuiBaseUtils.GetControl <GUIBase_Button>(Layout, "Premium", false); m_PremiumActiveButton = GuiBaseUtils.GetControl <GUIBase_Button>(Layout, "PremiumActive", false); m_PremiumBackground = Layout.GetWidget("Background_Premium"); m_FreeBackground = Layout.GetWidget("Background_Free"); m_NextSpawn_Label = GuiBaseUtils.GetControl <GUIBase_Label>(Layout, "NextSpawn", false); // set initial visibility depend on build stage bool isBeta = BuildInfo.Version.Stage == BuildInfo.Stage.Beta; SetWidgetInitialVisibility(Layout.GetWidget("Feedback_Button", false), true, isBeta); SetWidgetInitialVisibility(Layout.GetWidget("ShadowGunLogo"), true, isBeta || GuiFrontendIngame.IsVisible); if (m_GoldButton != null) { SetWidgetInitialVisibility(m_GoldButton.Widget, true, !isBeta && GuiFrontendMain.IsVisible); } if (m_MoneyButton != null) { SetWidgetInitialVisibility(m_MoneyButton.Widget, true, !isBeta && GuiFrontendMain.IsVisible); } SetWidgetInitialVisibility(Layout.GetWidget("XP", false), true, !isBeta && GuiFrontendMain.IsVisible); CloudUser.authenticationChanged += OnUserAuthenticationChanged; PPIManager.localPlayerInfoChanged += OnLocalPlayerInfoChanged; }
public Row(int index, GUIBase_Widget root, RoundFinalResult.PlayerResult player, bool localPlayer) { m_Index = index; m_LocalPlayer = localPlayer; m_Player = player; m_Root = root; m_NicknameLabel = GuiBaseUtils.GetChild <GUIBase_Label>(root, "Name"); m_StandLabel = GuiBaseUtils.GetChild <GUIBase_Label>(root, "Stand_Enum"); m_ScoreLabel = GuiBaseUtils.GetChild <GUIBase_Label>(root, "Score_Enum"); m_KillsLabel = GuiBaseUtils.GetChild <GUIBase_Label>(root, "Kills_Enum"); m_DeadsLabel = GuiBaseUtils.GetChild <GUIBase_Label>(root, "Deads_Enum"); m_RankLabel = GuiBaseUtils.GetChild <GUIBase_Label>(root, "RankNumber"); m_RankIcon = GuiBaseUtils.GetChild <GUIBase_MultiSprite>(root, "RankPic"); m_PlatformIcon = GuiBaseUtils.GetChild <GUIBase_MultiSprite>(root, "PlatformPic"); m_FriendIcon = GuiBaseUtils.GetChild <GUIBase_Widget>(root, "FriendIcon"); m_Root.Show(false, true); }
void CollectControls(Transform trans) { foreach (Transform child in trans) { switch (child.name) { case "Name": m_Name = child.GetComponent <GUIBase_Label>(); break; case "Text": m_Text = child.GetComponent <GUIBase_TextArea>(); break; case "PlayerRankPic": m_RankIcon = child.GetComponent <GUIBase_MultiSprite>(); break; case "TextRank": m_RankText = child.GetComponent <GUIBase_Label>(); break; case "HighlightBackground": m_HighlightBkg = child.GetComponent <GUIBase_Widget>(); break; case "Buttons": //m_ButtonsHolder = child.GetComponent<GUIBase_Widget>(); CollectButtons(child); break; case "Content": m_ContentHolder = child.GetComponent <GUIBase_Widget>(); CollectControls(child); break; default: break; } } }
public Table(GUIBase_Widget inRootWidget) { m_RootWidget = inRootWidget; GUIBase_Label[] labels = m_RootWidget.GetComponentsInChildren <GUIBase_Label>(); GUIBase_MultiSprite[] sprites = m_RootWidget.GetComponentsInChildren <GUIBase_MultiSprite>(); foreach (GUIBase_Label l in labels) { if (l.name == "RankNum") { m_RankLabel = l; } else if (l.name == "Name") { m_NameLabel = l; } else if (l.name == "KilledMe") { m_KilledMeLabel = l; } else if (l.name == "KilledByMe") { m_KilledByMeLabel = l; } } foreach (GUIBase_MultiSprite s in sprites) { if (s.name == "RankPic") { m_RankSprite = s; } } m_FriendIcon = GuiBaseUtils.GetChild <GUIBase_Widget>(m_RootWidget, "FriendIcon"); }
// ------- void ApplyTeamCommand() { GUIBase_MultiSprite sprite = m_MultiSprite; PlayerPersistantInfo ppi = PPIManager.Instance.GetPPI(Player.LocalInstance.networkView.owner); E_Team playerTeam = (ppi != null) ? ppi.Team : E_Team.None; switch (m_Command) { case E_CommandID.Affirmative: sprite.State = "Affirmative"; sprite.Widget.m_GuiWidgetLayer = 7; //sprite.Color = TeamCommandColor; //sprite.StartCoroutine( PulseObject(sprite.Widget) ); break; case E_CommandID.Attack: sprite.State = "Attack"; sprite.Widget.m_GuiWidgetLayer = 7; //sprite.Color = TeamCommandColor; //sprite.StartCoroutine( PulseObject(sprite.Widget) ); break; case E_CommandID.Back: sprite.State = "Back"; sprite.Widget.m_GuiWidgetLayer = 7; //sprite.Color = TeamCommandColor; //sprite.StartCoroutine( PulseObject(sprite.Widget) ); break; case E_CommandID.CoverMe: sprite.State = "CoverMe"; sprite.Widget.m_GuiWidgetLayer = 7; //sprite.Color = TeamCommandColor; //sprite.StartCoroutine( PulseObject(sprite.Widget) ); break; case E_CommandID.Help: sprite.State = "Help"; sprite.Widget.m_GuiWidgetLayer = 7; //sprite.Widget.Color = TeamCommandColor; //sprite.StartCoroutine( PulseObject(sprite.Widget) ); break; case E_CommandID.Medic: sprite.State = "Medic"; sprite.Widget.m_GuiWidgetLayer = 7; //sprite.Color = TeamCommandColor; //sprite.StartCoroutine( PulseObject(sprite.Widget) ); break; case E_CommandID.Negative: sprite.State = "Negative"; sprite.Widget.m_GuiWidgetLayer = 7; //sprite.Color = TeamCommandColor; //sprite.StartCoroutine( PulseObject(sprite.Widget) ); break; case E_CommandID.OutOfAmmo: sprite.State = "OutOfAmmo"; sprite.Widget.m_GuiWidgetLayer = 7; //sprite.Color = TeamCommandColor; //sprite.StartCoroutine( PulseObject(sprite.Widget) ); break; default: if (m_Command != E_CommandID.Max) { Debug.LogWarning("Unknown enum: " + m_Command); } sprite.State = "Normal"; sprite.Widget.m_GuiWidgetLayer = 6; //sprite.StopAllCoroutines(); break; } sprite.Color = ZoneControlFlag.Colors[playerTeam]; sprite.Widget.SetModify(); }
// IGUIPAGEPLAYERSTATS INTERFACE void IGuiPagePlayerStats.Refresh(PlayerPersistantInfo ppi) { // collected values int thisRankExperience = PlayerPersistantInfo.GetPlayerMinExperienceForRank(Mathf.Clamp(ppi.Rank, 1, PlayerPersistantInfo.MAX_RANK)); int nextRankExperience = PlayerPersistantInfo.GetPlayerMinExperienceForRank(Mathf.Clamp(ppi.Rank + 1, 1, PlayerPersistantInfo.MAX_RANK)); PPIPlayerStats stats = ppi.Statistics; float totalTimeSpent = stats.GetTimeSpent(); float totalShots = stats.GetShots(); float totalKills = stats.GetKills(); PPIPlayerStats.GameData dm = stats.GetGameData(E_MPGameType.DeathMatch); PPIPlayerStats.GameData zc = stats.GetGameData(E_MPGameType.ZoneControl); // computed values float computedKillRatio = totalTimeSpent > 0 ? totalKills / totalTimeSpent : 0.0f; int computedAccurancy = totalShots > 0 ? Mathf.RoundToInt((stats.GetHits() / (float)totalShots) * 100) : 0; int dmSpentMinutes = Mathf.RoundToInt((float)System.TimeSpan.FromMinutes(dm.TimeSpent).TotalMinutes); int dmSpentHours = Mathf.RoundToInt((float)System.TimeSpan.FromMinutes(dm.TimeSpent).TotalHours); int zcSpentMinutes = Mathf.RoundToInt((float)System.TimeSpan.FromMinutes(zc.TimeSpent).TotalMinutes); int zcSpentHours = Mathf.RoundToInt((float)System.TimeSpan.FromMinutes(zc.TimeSpent).TotalHours); int totalSpentMinutes = dmSpentMinutes + zcSpentMinutes; int totalSpentHours = dmSpentHours + zcSpentHours; int dmTimeSpentUnitTextId; if (dmSpentHours == 1) { dmTimeSpentUnitTextId = 01160038; } else if (dmSpentHours > 0) { dmTimeSpentUnitTextId = 01160019; } else if (dmSpentMinutes == 1) { dmTimeSpentUnitTextId = 01160039; } else { dmTimeSpentUnitTextId = 01160033; } int zcTimeSpentUnitTextId; if (zcSpentHours == 1) { zcTimeSpentUnitTextId = 01160038; } else if (zcSpentHours > 0) { zcTimeSpentUnitTextId = 01160019; } else if (zcSpentMinutes == 1) { zcTimeSpentUnitTextId = 01160039; } else { zcTimeSpentUnitTextId = 01160033; } int timeSpentUnitTextId; if (totalSpentHours == 1) { timeSpentUnitTextId = 01160035; } else if (totalSpentHours > 0) { timeSpentUnitTextId = 01160014; } else if (totalSpentMinutes == 1) { timeSpentUnitTextId = 01160037; } else { timeSpentUnitTextId = 01160036; } // rank GUIBase_MultiSprite rank = GuiBaseUtils.GetControl <GUIBase_MultiSprite>(Layout, "PlayerRankPic"); rank.State = string.Format("Rank_{0}", Mathf.Min(ppi.Rank, rank.Count - 1).ToString("D2")); SetText("Rank_Enum", ppi.Rank.ToString("D2")); // experience SetText("XPEarned_Enum", ppi.Experience.ToString()); SetText("XPLeft_Label", string.Format(TextDatabase.instance[1160015], Mathf.Max(0, nextRankExperience - ppi.Experience))); SetProgress("XPBarFg", "XPBarBg", ppi.Experience - thisRankExperience, nextRankExperience - thisRankExperience); // kills SetText("Kills_Enum", stats.GetKills().ToString()); SetText("KillRatio_Enum", computedKillRatio.ToString("0.0")); // deaths SetText("Deaths_Enum", stats.GetDeaths().ToString()); // score SetText("TotalScore_Enum", stats.GetScore().ToString()); SetText("GoldEarned_Enum", stats.GetGolds().ToString()); SetText("MoneyEarned_Enum", stats.GetMoney().ToString()); SetText("Accuracy_Enum", computedAccurancy.ToString()); SetText("Shotsfired_Enum", totalShots.ToString()); SetText("Headshots_Enum", stats.GetHeadshots().ToString()); // time spent SetText("TotalTime_Enum", totalSpentHours > 0 ? totalSpentHours.ToString() : totalSpentMinutes.ToString()); SetText("TotalTime_Units", TextDatabase.instance[timeSpentUnitTextId]); SetText("DMTime_Enum", string.Format(TextDatabase.instance[dmTimeSpentUnitTextId], dmSpentHours > 0 ? dmSpentHours : dmSpentMinutes)); SetText("ZCTime_Enum", string.Format(TextDatabase.instance[zcTimeSpentUnitTextId], zcSpentHours > 0 ? zcSpentHours : zcSpentMinutes)); }