public GUIAction(GUIActionKind kind, ShaderBuildReport report, ShaderBuildReport reportReference, string assetGUID) : this(kind) { this.report = report; this.reportReference = reportReference; this.assetGUID = assetGUID; }
public GUIAction(GUIActionKind kind) { this.kind = kind; jobBuilder = null; asset = null; report = null; reportReference = null; assetGUID = null; }
public GUIAction(GUIActionKind kind, string assetGUID, ShaderBuildReport report) : this(kind) { this.report = report; this.assetGUID = assetGUID; }
public GUIAction(GUIActionKind kind, Object asset) : this(kind) { this.kind = kind; this.asset = asset; }
public GUIAction(GUIActionKind kind, Func <IAsyncJob> jobBuilder, Object asset) : this(kind) { this.jobBuilder = jobBuilder; this.asset = asset; }