public GStructure(GStructureProperties properties) { this.properties = properties; dimensions = GStructureDimensions.GetDefaultDimensions (GStructureDimensionsType.Medium); type = GObjectType.Structure; reflist_index = new GStructure_RefList_Index (); }
public GStructure(GStructureProperties properties, GStructureDimensions dimensions) { this.properties = properties; this.dimensions = dimensions; type = GObjectType.Structure; reflist_index = new GStructure_RefList_Index (); }
public GStructure(GStructureProperties properties, GStructureDimensions dimensions) { this.properties = properties; this.dimensions = dimensions; type = GObjectType.Structure; reflist_index = new GStructure_RefList_Index(); }
public GStructure(GStructureProperties properties) { this.properties = properties; dimensions = GStructureDimensions.GetDefaultDimensions(GStructureDimensionsType.Medium); type = GObjectType.Structure; reflist_index = new GStructure_RefList_Index(); }
public OBJ_Tree1() : base( GStructureProperties.GetDefaultProperties(GStructurePropertiesType.BlockingVegetation), GStructureDimensions.GetDefaultDimensions(GStructureDimensionsType.Medium) ) { resource_identifiers = new Pair <string, Dictionary <CardinalDirections, List <string> > > ( "Tree1", new Dictionary <CardinalDirections, List <string> > () { { CardinalDirections.S, new List <string> (new string[] { "" }) } } ); }
public OBJ_Bush8() : base( GStructureProperties.GetDefaultProperties(GStructurePropertiesType.NonBlockingVegetation), GStructureDimensions.GetDefaultDimensions(GStructureDimensionsType.Small) ) { resource_identifiers = new Pair <string, Dictionary <CardinalDirections, List <string> > > ( "Bush8", new Dictionary <CardinalDirections, List <string> > () { { CardinalDirections.S, new List <string> (new string[] { "A", "B", "C" }) } } ); }
public OBJ_Rock4() : base( GStructureProperties.GetDefaultProperties(GStructurePropertiesType.NonBlockingSceneryProp), GStructureDimensions.GetDefaultDimensions(GStructureDimensionsType.Small) ) { resource_identifiers = new Pair <string, Dictionary <CardinalDirections, List <string> > > ( "Rock4", new Dictionary <CardinalDirections, List <string> > () { { CardinalDirections.S, new List <string> (new string[] { "" }) } } ); }
public OBJ_SmallCrate() : base( GStructureProperties.GetDefaultProperties(GStructurePropertiesType.InteractiveProp) ) { sprite = SpriteDatabase.sprites.small_crate; }