void OnGUI() { if (GUI.Button(new Rect(20, 20, 140, 25), "Create Table")) { GSFU_Demo_Utils.CreatePlayerTable(true); } if (GUI.Button(new Rect(20, 60, 140, 25), "Create Player")) { GSFU_Demo_Utils.SaveGandalf(true); } if (GUI.Button(new Rect(20, 100, 140, 25), "Update Player")) { GSFU_Demo_Utils.UpdateGandalf(true); } if (GUI.Button(new Rect(20, 140, 140, 25), "Retrieve Player")) { GSFU_Demo_Utils.RetrieveGandalf(true); } if (GUI.Button(new Rect(20, 180, 140, 25), "Retrieve All Players")) { GSFU_Demo_Utils.GetAllPlayers(true); } if (GUI.Button(new Rect(20, 220, 140, 25), "Retrieve All Tables")) { GSFU_Demo_Utils.GetAllTables(true); } }
public void SubmitInfo(string inputName, string password, string URL, string ID) { if (!string.IsNullOrEmpty(inputName)) { PlayerPrefs.SetString("Name", inputName); PlayerPrefs.SetString("URL", URL); PlayerPrefs.SetString("ID", ID); PlayerPrefs.SetString("Password", password); GSFU_Demo_Utils.createPlayer(inputName); } }
void OnGUI() { if (GUI.Button(new Rect(20, 20, 140, 25), "Create Table")) { GSFU_Demo_Utils.CreatePlayerTable(true); } if (GUI.Button(new Rect(20, 300, 140, 25), "Test")) { GSFU_Demo_Utils.namechange(playername); } }
static void GetAllTables() { GSFU_Demo_Utils.GetAllTables(false); }
static void GetAllPlayers() { GSFU_Demo_Utils.GetAllPlayers(false); }
static void RetrieveGandalf() { GSFU_Demo_Utils.RetrieveGandalf(false); }
static void UpdateGandalf() { GSFU_Demo_Utils.UpdateGandalf(false); }
static void SaveGandalf() { GSFU_Demo_Utils.SaveGandalf(false); }
static void CreatePlayerTable() { GSFU_Demo_Utils.CreatePlayerTable(false); }