internal void BottomPourProxy(GP_ROOM_BOTTOMPOUR proto) { CurrentRoom.roomStatus = ROOM_STATUS.POUR; TransferData data = new TransferData(); SeatEntity seat = GetSeatBySeatId(proto.pos); seat.firstPour = proto.firstPour; seat.secondPour = proto.secondPour; seat.threePour = proto.thirdPour; seat.seatStatus = SEAT_STATUS.WAITDEAL; data.SetValue("IsPlayer", seat == PlayerSeat); data.SetValue("Seat", seat); data.SetValue("RoomStatus", CurrentRoom.roomStatus); SendNotification(ConstantGuPaiJiu.OnGuPaiSetBetPour, data); }
/// <summary> /// 服务器广播下注分数 /// </summary> /// <param name="obj"></param> private void OnServerBroadcastBottomPour(byte[] obj) { GP_ROOM_BOTTOMPOUR proto = GP_ROOM_BOTTOMPOUR.decode(obj); RoomGuPaiJiuProxy.Instance.BottomPourProxy(proto); }