public static void kernel_V_Exp(Index pos, ArrayView <float> output, ArrayView <float> arr) { int x = pos.X; output[x] = GPUMath.Exp(arr[x]); }
public static void _V_Exp(Index size, ArrayView <float> output, ArrayView <float> v) { int x = size.X; output[x] = GPUMath.Exp(v[x]); }