Exemple #1
0
 public void DrawLine()
 {
     if (gameObject != null && nextPoint != null)
     {
         LineRenderer lineRenderer = gameObject.GetComponent <LineRenderer>();
         lineRenderer.positionCount = 2;
         lineRenderer.SetPosition(0, GetGameobjectPosition());
         lineRenderer.SetPosition(1, nextPoint.GetGameobjectPosition());
     }
 }