public void TearDown() { _sparse.Dispose(); _gpu.Free(_diMatrixMN); _gpu.Free(_diMatrixMN2); _gpu.Free(_diPerVector); _gpu.Free(_diPerVector2); }
public void TearDown() { _blas.Dispose(); _sparse.Dispose(); }
public void TearDown() { _sparse.Dispose(); _gpu.FreeAll(); }