protected override void TableEnd() { foreach (var go in GOsUsed) { go.SetActive(false); } GOsUsed.Clear(); }
protected override void TableEnd() { animator.SetBool(cutID, false); foodps.Stop(); for (int i = 0; i < GOsUsed.Count; i++) { GOsUsed[i].SetActive(false); } GOsUsed.Clear(); }
protected override void TableEnd() { ps.Stop(); stoveLight.enabled = false; cookingPotLarge.SetActive(false); for (int i = 0; i < GOsUsed.Count; i++) { GOsUsed[i].SetActive(false); } GOsUsed.Clear(); cookingPotLarge.SetActive(false); cookingPot2Small.SetActive(false); }