protected SignalCallback(GObject.Object obj, Delegate eh, System.Type argstype) { _key = _NextKey++; _obj = obj; _handler = eh; _argstype = argstype; _Instances [_key] = this; }
public ClosureInvokedArgs(GObject.Object obj, EventArgs args) { this.obj = obj; this.args = args; }
protected virtual void Dispose(bool disposing) { if (disposing) { _obj = null; _handler = null; _argstype = null; } }