Exemple #1
0
 private void Update()
 {
     if (target != null)
     {
         PlayerProperty component = target.GetComponent <PlayerProperty>();
         if (custom_inputs.Instance.GetButtonDown("K_JUMP") || null == component || component.Desc.IsHidePlayer)
         {
             target = BrickManManager.Instance.GetNextPlayer(target, excludingMe: false, LookFriendlyOnly());
             if (null == target)
             {
                 base.transform.parent = null;
             }
             else
             {
                 base.transform.parent = target.transform;
             }
         }
     }
     if (!MyInfoManager.Instance.IsGM || !Screen.lockCursor || Input.GetKeyDown(KeyCode.F4))
     {
     }
     VerifyLocalController();
     VerifySpectatorController();
     if (curMode != MyInfoManager.Instance.ControlMode)
     {
         curMode = MyInfoManager.Instance.ControlMode;
         ModeChange();
     }
     VerifyTarget();
     deltaTime += Time.deltaTime;
     if (deltaTime > 0.2f)
     {
         deltaTime = 0f;
         P2PManager.Instance.SendPEER_SPECTATOR();
         if (MyInfoManager.Instance.ControlMode == MyInfoManager.CONTROL_MODE.SPECTATOR_MODE)
         {
             GM_COMMAND_LOGER.SendLog(GM_COMMAND_LOGER.GM_COMMAND_LOG.CAMERA_SPECTATOR_USE);
         }
     }
 }
Exemple #2
0
    private bool Execute(BfCommand cmd)
    {
        GameObject gameObject = GameObject.Find("Main");

        if (cmd != null)
        {
            switch (cmd.Cmd)
            {
            case BfCommand.BF_COMMAND.WHISPER_CMD:
                CSNetManager.Instance.Sock.SendCS_WHISPER_REQ(cmd.Arg1, cmd.Arg2);
                return(true);

            case BfCommand.BF_COMMAND.CAMERA_CMD:
                switch (cmd.Arg1)
                {
                case "fly":
                    MyInfoManager.Instance.ControlMode = MyInfoManager.CONTROL_MODE.FLY_MODE;
                    GM_COMMAND_LOGER.SendLog(GM_COMMAND_LOGER.GM_COMMAND_LOG.CAMERA_FLY_ON);
                    if (null != gameObject)
                    {
                        gameObject.BroadcastMessage("OnChat", new ChatText(ChatText.CHAT_TYPE.SYSTEM, -1, StringMgr.Instance.Get("MODE_CHANGE"), StringMgr.Instance.Get("FLY_MODE")));
                    }
                    break;

                case "spectator":
                    MyInfoManager.Instance.ControlMode = MyInfoManager.CONTROL_MODE.SPECTATOR_MODE;
                    GM_COMMAND_LOGER.SendLog(GM_COMMAND_LOGER.GM_COMMAND_LOG.CAMERA_SPECTATOR_ON);
                    if (null != gameObject)
                    {
                        gameObject.BroadcastMessage("OnChat", new ChatText(ChatText.CHAT_TYPE.SYSTEM, -1, StringMgr.Instance.Get("MODE_CHANGE"), StringMgr.Instance.Get("SPECTATOR_MODE")));
                    }
                    break;

                case "play":
                    MyInfoManager.Instance.ControlMode = MyInfoManager.CONTROL_MODE.PLAY_MODE;
                    GM_COMMAND_LOGER.SendLog(GM_COMMAND_LOGER.GM_COMMAND_LOG.CAMERA_OFF);
                    if (null != gameObject)
                    {
                        gameObject.BroadcastMessage("OnChat", new ChatText(ChatText.CHAT_TYPE.SYSTEM, -1, StringMgr.Instance.Get("MODE_CHANGE"), StringMgr.Instance.Get("PLAY_MODE")));
                    }
                    break;
                }
                return(true);

            case BfCommand.BF_COMMAND.GOD_CMD:
                switch (cmd.Arg1)
                {
                case "on":
                case "true":
                    MyInfoManager.Instance.GodMode = true;
                    NoCheat.Instance.Sync(NoCheat.WATCH_DOG.GODMODE, MyInfoManager.Instance.GodMode ? 1 : 0);
                    GM_COMMAND_LOGER.SendLog(GM_COMMAND_LOGER.GM_COMMAND_LOG.GOD_ON);
                    if (null != gameObject)
                    {
                        gameObject.BroadcastMessage("OnChat", new ChatText(ChatText.CHAT_TYPE.SYSTEM, -1, StringMgr.Instance.Get("MODE_CHANGE"), StringMgr.Instance.Get("GOD_MODE_ON")));
                    }
                    break;

                case "off":
                case "false":
                    MyInfoManager.Instance.GodMode = false;
                    NoCheat.Instance.Sync(NoCheat.WATCH_DOG.GODMODE, MyInfoManager.Instance.GodMode ? 1 : 0);
                    GM_COMMAND_LOGER.SendLog(GM_COMMAND_LOGER.GM_COMMAND_LOG.GOD_OFF);
                    if (null != gameObject)
                    {
                        gameObject.BroadcastMessage("OnChat", new ChatText(ChatText.CHAT_TYPE.SYSTEM, -1, StringMgr.Instance.Get("MODE_CHANGE"), StringMgr.Instance.Get("GOD_MODE_OFF")));
                    }
                    break;
                }
                return(true);

            case BfCommand.BF_COMMAND.GHOST_CMD:
                switch (cmd.Arg1)
                {
                case "on":
                case "true":
                    MyInfoManager.Instance.isGhostOn = true;
                    NoCheat.Instance.Sync(NoCheat.WATCH_DOG.GHOSTMODE, MyInfoManager.Instance.isGhostOn ? 1 : 0);
                    GM_COMMAND_LOGER.SendLog(GM_COMMAND_LOGER.GM_COMMAND_LOG.GHOST_ON);
                    if (null != gameObject)
                    {
                        gameObject.BroadcastMessage("OnChat", new ChatText(ChatText.CHAT_TYPE.SYSTEM, -1, StringMgr.Instance.Get("MODE_CHANGE"), StringMgr.Instance.Get("GHOST_MODE_ON")));
                    }
                    MyInfoManager.Instance.ControlMode = MyInfoManager.CONTROL_MODE.FLY_MODE;
                    break;

                case "off":
                case "false":
                    MyInfoManager.Instance.isGhostOn = false;
                    NoCheat.Instance.Sync(NoCheat.WATCH_DOG.GHOSTMODE, MyInfoManager.Instance.isGhostOn ? 1 : 0);
                    GM_COMMAND_LOGER.SendLog(GM_COMMAND_LOGER.GM_COMMAND_LOG.GHOST_OFF);
                    if (null != gameObject)
                    {
                        gameObject.BroadcastMessage("OnChat", new ChatText(ChatText.CHAT_TYPE.SYSTEM, -1, StringMgr.Instance.Get("MODE_CHANGE"), StringMgr.Instance.Get("GHOST_MODE_OFF")));
                    }
                    MyInfoManager.Instance.ControlMode = MyInfoManager.CONTROL_MODE.PLAY_MODE;
                    break;
                }
                return(true);

            case BfCommand.BF_COMMAND.GUI_CMD:
                switch (cmd.Arg1)
                {
                case "on":
                {
                    MyInfoManager.Instance.isGuiOn = true;
                    GM_COMMAND_LOGER.SendLog(GM_COMMAND_LOGER.GM_COMMAND_LOG.GUI_ON);
                    GameObject gameObject3 = GameObject.Find("Main Camera");
                    if (null == gameObject3)
                    {
                        Debug.LogError("Fail to find mainCamera for radar");
                    }
                    else
                    {
                        CameraController component2 = gameObject3.GetComponent <CameraController>();
                        if (null == component2)
                        {
                            Debug.LogError("Fail to get CameraController for radar");
                        }
                        component2.EnableFpCam(enable: true);
                    }
                    break;
                }

                case "off":
                {
                    MyInfoManager.Instance.isGuiOn = false;
                    GM_COMMAND_LOGER.SendLog(GM_COMMAND_LOGER.GM_COMMAND_LOG.GUI_OFF);
                    GameObject gameObject2 = GameObject.Find("Main Camera");
                    if (null == gameObject2)
                    {
                        Debug.LogError("Fail to find mainCamera for radar");
                    }
                    else
                    {
                        CameraController component = gameObject2.GetComponent <CameraController>();
                        if (null == component)
                        {
                            Debug.LogError("Fail to get CameraController for radar");
                        }
                        component.EnableFpCam(enable: false);
                    }
                    break;
                }
                }
                return(true);

            case BfCommand.BF_COMMAND.STRAIGHT_MOVEMENT_CMD:
                switch (cmd.Arg1)
                {
                case "on":
                case "true":
                    MyInfoManager.Instance.isStraightMovement = true;
                    GM_COMMAND_LOGER.SendLog(GM_COMMAND_LOGER.GM_COMMAND_LOG.STRAIGHT_MOVEMENT_ON);
                    if (null != gameObject)
                    {
                        gameObject.BroadcastMessage("OnChat", new ChatText(ChatText.CHAT_TYPE.SYSTEM, -1, StringMgr.Instance.Get("MODE_CHANGE"), StringMgr.Instance.Get("STRAIGHT_MOVEMENT_MODE_ON")));
                    }
                    break;

                case "off":
                case "false":
                    MyInfoManager.Instance.isStraightMovement = false;
                    GM_COMMAND_LOGER.SendLog(GM_COMMAND_LOGER.GM_COMMAND_LOG.STRAIGHT_MOVEMENT_OFF);
                    if (null != gameObject)
                    {
                        gameObject.BroadcastMessage("OnChat", new ChatText(ChatText.CHAT_TYPE.SYSTEM, -1, StringMgr.Instance.Get("MODE_CHANGE"), StringMgr.Instance.Get("STRAIGHT_MOVEMENT_OFF")));
                    }
                    break;
                }
                return(true);

            case BfCommand.BF_COMMAND.INVISIBLE_CMD:
                switch (cmd.Arg1)
                {
                case "on":
                case "true":
                    MyInfoManager.Instance.isInvisibilityOn = true;
                    GM_COMMAND_LOGER.SendLog(GM_COMMAND_LOGER.GM_COMMAND_LOG.INVISIBLE_ON);
                    if (null != gameObject)
                    {
                        gameObject.BroadcastMessage("OnChat", new ChatText(ChatText.CHAT_TYPE.SYSTEM, -1, StringMgr.Instance.Get("MODE_CHANGE"), StringMgr.Instance.Get("INVISIBLE_MODE_ON")));
                    }
                    break;

                case "off":
                case "false":
                    MyInfoManager.Instance.isInvisibilityOn = false;
                    GM_COMMAND_LOGER.SendLog(GM_COMMAND_LOGER.GM_COMMAND_LOG.INVISIBLE_OFF);
                    if (null != gameObject)
                    {
                        gameObject.BroadcastMessage("OnChat", new ChatText(ChatText.CHAT_TYPE.SYSTEM, -1, StringMgr.Instance.Get("MODE_CHANGE"), StringMgr.Instance.Get("INVISIBLE_MODE_OFF")));
                    }
                    break;
                }
                return(true);

            case BfCommand.BF_COMMAND.MUTE_CMD:
                CSNetManager.Instance.Sock.SendCS_MUTE_REQ(cmd.Arg1, Convert.ToInt32(cmd.Arg2));
                return(true);

            case BfCommand.BF_COMMAND.BAN_CMD:
                CSNetManager.Instance.Sock.SendCS_ADD_BAN_BY_NICKNAME_REQ(cmd.Arg1);
                return(true);
            }
        }
        return(false);
    }