Exemple #1
0
    public void AddComponent(GLexComponent converter)
    {
        mGLexComponents.Add(converter);

        if (converter is GLexScene)
        {
            if (mScene != null)
            {
                mScene = converter as GLexScene;
            }
            else
            {
                Debug.LogError("GLexData.AddComponent: Only one GLexScene allowed in each export!");
            }
        }
    }
    public void AddComponent(GLexComponent converter)
    {
        mGLexComponents.Add(converter);

        if (converter is GLexScene) {
            if (mScene != null) {
                mScene = converter as GLexScene;
            }
            else {
                Debug.LogError("GLexData.AddComponent: Only one GLexScene allowed in each export!");
            }
        }
    }
 public GooEnvironment(GLexScene pScene)
 {
     _scene = pScene;
 }
Exemple #4
0
 public GooEnvironment(GLexScene pScene)
 {
     _scene = pScene;
 }