public void TexParameter(GLTextureTarget target, GLTextureParameterName pname, GLTextureParameterValue param) { try { this.BeginFunc(); this._gl.TexParameter(target, pname, param); } finally { this.EndFunc(); } }
public static void TexParameter(GLTextureTarget target, GLTextureParameterName pname, GLTextureParameterValue param) { GL._gl.TexParameter(target, pname, param); }
public void TexParameter(GLTextureTarget target, GLTextureParameterName pname, GLTextureParameterValue param) { TKGL.TexParameter((TextureTarget)target, (TextureParameterName)pname, (int)param); }
public void TexParameter(GLTextureTarget target, GLTextureParameterName pname, GLTextureParameterValue param) { }