Exemple #1
0
 public void DeleteRenderbuffer(GLRenderbufferHandle renderbuffer)
 {
     try
     {
         this.BeginFunc();
         this._gl.DeleteRenderbuffer(renderbuffer);
     }
     finally
     {
         this.EndFunc();
     }
 }
Exemple #2
0
 public void BindRenderbuffer(GLRenderbufferTarget target, GLRenderbufferHandle renderbuffer)
 {
     try
     {
         this.BeginFunc();
         this._gl.BindRenderbuffer(target, renderbuffer);
     }
     finally
     {
         this.EndFunc();
     }
 }
Exemple #3
0
 public void FramebufferRenderbuffer(GLFramebufferTarget target, GLFramebufferAttachment attachment, GLRenderbufferTarget renderbuffertarget, GLRenderbufferHandle renderbuffer)
 {
     try
     {
         this.BeginFunc();
         this._gl.FramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer);
     }
     finally
     {
         this.EndFunc();
     }
 }
Exemple #4
0
 public void BindRenderbuffer(GLRenderbufferTarget target, GLRenderbufferHandle renderbuffer)
 {
     _currentRenderbufferBinding = renderbuffer;
     TKGL.BindRenderbuffer((RenderbufferTarget)target, (int)renderbuffer);
 }
Exemple #5
0
 public void FramebufferRenderbuffer(GLFramebufferTarget target, GLFramebufferAttachment attachment, GLRenderbufferTarget renderbuffertarget, GLRenderbufferHandle renderbuffer)
 {
     TKGL.FramebufferRenderbuffer((FramebufferTarget)target,
                                  (FramebufferAttachment)attachment,
                                  (RenderbufferTarget)renderbuffertarget, (int)renderbuffer);
 }
Exemple #6
0
 public static void DeleteRenderbuffer(GLRenderbufferHandle renderbuffer)
 {
     GL._gl.DeleteRenderbuffer(renderbuffer);
 }
Exemple #7
0
 public void DeleteRenderbuffer(GLRenderbufferHandle renderbuffer)
 {
     DisposeAndRemoveObject(_renderbuffers, (int)renderbuffer);
 }
Exemple #8
0
 public static void BindRenderbuffer(GLRenderbufferTarget target, GLRenderbufferHandle renderbuffer)
 {
     GL._gl.BindRenderbuffer(target, renderbuffer);
 }
Exemple #9
0
 public static void FramebufferRenderbuffer(GLFramebufferTarget target, GLFramebufferAttachment attachment, GLRenderbufferTarget renderbuffertarget, GLRenderbufferHandle renderbuffer)
 {
     GL._gl.FramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer);
 }
Exemple #10
0
 public void FramebufferRenderbuffer(GLFramebufferTarget target, GLFramebufferAttachment attachment, GLRenderbufferTarget renderbuffertarget, GLRenderbufferHandle renderbuffer)
 {
 }
Exemple #11
0
 public void BindRenderbuffer(GLRenderbufferTarget target, GLRenderbufferHandle renderbuffer)
 {
 }
Exemple #12
0
 public void DeleteRenderbuffer(GLRenderbufferHandle renderbuffer)
 {
 }