public GLESFBORenderTexture( GLESFBORTTManager manager, string name, GLESSurfaceDescription target, bool writeGamma, int fsaa ) : base( name, target, writeGamma, fsaa ) { this._fbo = new GLESFrameBufferObject( manager, fsaa ); GLESConfig.GlCheckError( this ); Width = this._fbo.Width; Height = this._fbo.Height; }
public GLESFBORenderTexture(GLESFBORTTManager manager, string name, GLESSurfaceDescription target, bool writeGamma, int fsaa) : base(name, target, writeGamma, fsaa) { this._fbo = new GLESFrameBufferObject(manager, fsaa); GLESConfig.GlCheckError(this); Width = this._fbo.Width; Height = this._fbo.Height; }
public override object this[ string attribute ] { get { switch ( attribute.ToLower() ) { case "target": var target = new GLESSurfaceDescription(); target.Buffer = (GLESHardwarePixelBuffer) pixelBuffer; target.ZOffset = zOffset; return target; default: return base[ attribute ]; } } }
public override object this[string attribute] { get { switch (attribute.ToLower()) { case "target": var target = new GLESSurfaceDescription(); target.Buffer = (GLESHardwarePixelBuffer)pixelBuffer; target.ZOffset = zOffset; return(target); default: return(base[attribute]); } } }
public GLESCopyingRenderTexture( GLESCopyingRTTManager manager, string name, GLESSurfaceDescription target, bool writeGamma, int fsaa ) : base( name, target, writeGamma, fsaa ) {}
public GLESCopyingRenderTexture(GLESCopyingRTTManager manager, string name, GLESSurfaceDescription target, bool writeGamma, int fsaa) : base(name, target, writeGamma, fsaa) { }