/// <summary> /// Clears the output framebuffer. /// </summary> /// <param name="mask">The buffers to clear.</param> public static void Clear(GLBits mask) { Native.glClear(mask); }
/// <summary> /// Pushes the attributes. /// </summary> /// <param name="mask">The attribute mask.</param> public static void PushAttrib(GLBits mask) { Native.glPushAttrib(mask); pendingPops++; }