Exemple #1
0
        public async void StopRecording()
        {
            // Stop the recording
            cameraInput.Dispose();
            var path = await recorder.FinishWriting();

            // Log path
            Debug.Log($"Saved animated GIF image to: {path}");
            Application.OpenURL($"file://{path}");
        }
Exemple #2
0
        public async void StopRecording()
        {
            // Stop the recording
            cameraInput.Dispose();
            var path = await recorder.FinishWriting();

            Debug.Log($"Saved animated GIF image to: {path}");
            var prefix = Application.platform == RuntimePlatform.IPhonePlayer ? "file://" : "";

            Application.OpenURL($"{prefix}{path}");
        }
    public async void StopGIFRecording()
    {
        // Stop the recording
        cameraInput.Dispose();
        var path = await recorder.FinishWriting();

        // Log path
        Debug.Log($"Saved animated GIF image to: {path}");

        // Send message to Flutter
        UnityMessageManager.Instance.SendMessageToFlutter(path);
    }