public override bool Write(GH_IWriter writer) { writer.SetBoolean("outputDynamicFrames", outputDynamicFrames); writer.SetBoolean("visualizeMouseManipulation", visualizeMouseManipulation); writer.SetBoolean("asynchronous", asynchronous); return(base.Write(writer)); }
public override bool Write(GH_IWriter writer) { writer.SetBoolean("PolyE1", PolygonA); writer.SetBoolean("PolyE2", PolygonB); writer.SetBoolean("PolyE3", PolygonC); return(base.Write(writer)); }
public override bool Write(GH_IWriter writer) { writer.SetBoolean("Horizontal", IsHorizontal); writer.SetBoolean("Extents", IsFill); return(base.Write(writer)); }
public override bool Write(GH_IWriter writer) { writer.SetBoolean("_VectorX", _VectorX); writer.SetBoolean("_VectorY", _VectorY); writer.SetBoolean("_VectorZ", _VectorZ); return(base.Write(writer)); }
// Serialization public override bool Write(GH_IWriter writer) { writer.SetBoolean("isInstruction", isInstruction); writer.SetBoolean("colorize", colorize); writer.SetBoolean("angleApproach", angleApproach); return(base.Write(writer)); }
public override bool Write(GH_IWriter writer) { writer.SetBoolean("IntList", IntList); writer.SetBoolean("BoolList", BoolList); writer.SetBoolean("IntervalList", IntervalList); return(base.Write(writer)); }
public override bool Write(GH_IWriter writer) { writer.SetBoolean("PlyFromWidth1", Flag); writer.SetBoolean("PlyFromWidth2", Flag2); writer.SetBoolean("PlyFromWidth3", Flag3); return(base.Write(writer)); }
public override bool Write(GH_IWriter writer) { writer.SetBoolean("Abs1", Abs1); writer.SetBoolean("Abs2", Abs2); writer.SetBoolean("Abs3", Abs3); return(base.Write(writer)); }
/// <summary> /// Add our own fields. Needed for (de)serialization of the variable input parameters. /// </summary> /// <param name="writer"> Provides access to a subset of GH_Chunk methods used for writing archives. </param> /// <returns> True on success, false on failure. </returns> public override bool Write(GH_IWriter writer) { writer.SetBoolean("Override Robot Tool", OverrideRobotTool); writer.SetBoolean("Override Work Object", OverrideWorkObject); writer.SetBoolean("Set Digital Output", SetDigitalOutput); return(base.Write(writer)); }
/// <summary> /// Add our own fields. Needed for (de)serialization of the variable input parameters. /// </summary> /// <param name="writer"> Provides access to a subset of GH_Chunk methods used for writing archives. </param> /// <returns> True on success, false on failure. </returns> public override bool Write(GH_IWriter writer) { writer.SetBoolean("Set Mass", SetMass); writer.SetBoolean("Set Center of Gravity", SetCenterOfGravity); writer.SetBoolean("Set Moment of Inertia", SetMomentOfInertia); return(base.Write(writer)); }
//Write public override bool Write(GH_IWriter writer) { writer.SetDouble("scale", this.Scale); writer.SetBoolean("DisableClickable", this.DisableClickable); writer.SetBoolean("SaveImgWithCoords", this.ifSaveThis); return(base.Write(writer)); }
public override bool Write(GH_IWriter writer) { writer.SetBoolean("StrictChoice", Strict); writer.SetBoolean("SomeChoice", Some); writer.SetBoolean("AllChoice", All); return(base.Write(writer)); }
public override bool Write(GH_IWriter writer) { writer.SetInt32("FPSIndex", FPSindex); writer.SetInt32("SizeWidth", PictWidth); writer.SetInt32("SizeHeight", PictHeight); writer.SetInt32("SizeIndex", Sizeindex); writer.SetInt32("TypeIndex", Typeindex); writer.SetBoolean("Duration", Duration); writer.SetBoolean("Remap", Remap); writer.SetDouble("TimeInFrame", TimeInFrame); writer.SetDouble("DelayLog", DelayLog); writer.SetBoolean("Save", Save); writer.SetDouble("SliderMul", SliderMultiple); writer.SetDouble("ViewportReduce", ViewportReduce); writer.SetBoolean("ShowLabel", ShowLabel); writer.SetDouble("LabelSize", LabelSize); writer.SetBoolean("ShowFrame", ShowFrame); writer.SetBoolean("ShowTime", ShowTime); writer.SetBoolean("ShowPercent", ShowPercent); writer.SetBoolean("ShowRemain", ShowRemain); writer.SetBoolean("ShowGraph", ShowGraph); writer.SetBoolean("ShowGraphEvent", ShowGraphOnEvent); return(base.Write(writer)); }
public override bool Write(GH_IWriter writer) { writer.SetBoolean("Display Faces", this.faces); writer.SetBoolean("Display Edges", this.edgesE); writer.SetBoolean("Display Edge Faces", this.edgesF); return(base.Write(writer)); }
public override bool Write(GH_IWriter writer) { try { if (Client != null) { using (var ms = new MemoryStream()) { var formatter = new BinaryFormatter(); formatter.Serialize(ms, Client); var arr = ms.ToArray(); var arrr = arr; writer.SetByteArray("speckleclient", ms.ToArray()); writer.SetBoolean("remotecontroller", EnableRemoteControl); writer.SetBoolean("manualmode", ManualMode); writer.SetBoolean("DebouncingDisabled", DebouncingDisabled); } } } catch (Exception err) { throw err; } return(base.Write(writer)); }
public override bool Write(GH_IWriter writer) { writer.SetBoolean("selectThroughObjects", this.selectThroughObjects); writer.SetBoolean("orderSelection", this.orderSelection); writer.SetBoolean("selectFaces", this.selectFaces); writer.SetDrawingColor("DisplayColour", this.display_material.Diffuse); return(base.Write(writer)); }
public override bool Write(GH_IWriter writer) { writer.SetBoolean("Grid", HasGrid); writer.SetBoolean("Axis", HasAxis); writer.SetBoolean("Gizmo", HasGizmo); return(base.Write(writer)); }
public override bool Write(GH_IWriter writer) { writer.SetInt32("FontMode", IconMode); writer.SetBoolean("Horizontal", IsHorizontal); writer.SetBoolean("Light", IsLight); return(base.Write(writer)); }
public override bool Write(GH_IWriter writer) { writer.SetBoolean("Horizontal", boolDirection); writer.SetBoolean("Label", boolLabel); writer.SetBoolean("Tick", boolTick); return(base.Write(writer)); }
public override bool Write(GH_IWriter writer) { writer.SetBoolean("alternateGraphics", AlternateGraphics); writer.SetBoolean("Sortable", Sortable); writer.SetBoolean("ResizeHorizontal", ResizeHorizontal); writer.SetBoolean("AddlRows", AddlRows); writer.SetInt32("GridType", GridType); return(base.Write(writer)); }
public override bool Write(GH_IWriter writer) { writer.SetBoolean("HV2D", this.HV2D); writer.SetBoolean("HV3D", this.HV3D); writer.SetBoolean("FaceHV2D", this.FaceHV2D); writer.SetBoolean("FaceHV3D", this.FaceHV3D); writer.SetBoolean("Diag", this.Diag); return(base.Write(writer)); }
public override bool Write(GH_IWriter writer) { writer.SetBoolean("Dup", RemoveDupTris); writer.SetBoolean("Fin", RemoveFinTris); writer.SetBoolean("Occ", RemoveOcclTris); writer.SetBoolean("Un", RemoveUnusedVerts); return(base.Write(writer)); }
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ /// <summary> /// Adds to the default serialization method to save the current child status so it persists on copy/paste and save/reopen. /// </summary> public override bool Write(GH_IWriter writer) { writer.SetInt32("mIndex", mIndex); writer.SetInt32("iIndex", iIndex); writer.SetInt32("fIndex", fIndex); writer.SetBoolean("PerturbA", pA); writer.SetBoolean("PerturbB", pB); return(base.Write(writer)); }
public override bool Write(GH_IWriter writer) { writer.SetInt32("Vertical", hJustify); writer.SetInt32("Horizontal", vJustify); writer.SetBoolean("Bold", IsBold); writer.SetBoolean("Italic", IsItalic); writer.SetBoolean("Under", IsUnder); return(base.Write(writer)); }
public override bool Write(GH_IWriter writer) { writer.SetInt32("FilterMode", modeStatus); writer.SetBoolean("Title", modeTitle); writer.SetBoolean("Ctrl", modeCtrl); writer.SetBoolean("ScrollH", modeScrollH); writer.SetBoolean("ScrollV", modeScrollV); writer.SetBoolean("Transparent", modeTrans); return(base.Write(writer)); }
public override bool Write(GH_IWriter writer) { writer.SetInt32("Orientation", OrientMode); writer.SetBoolean("Horizontal", IsHorizontal); writer.SetBoolean("Extents", IsExtents); writer.SetBoolean("Ticks", HasTicks); writer.SetBoolean("Light", IsLight); writer.SetBoolean("Flipped", IsFlipped); return(base.Write(writer)); }
public override bool WriteFull(GH_IWriter writer) { writer.CreateChunk("key"); writer.CreateChunk("proj"); writer.CreateChunk("filterbyname"); writer.CreateChunk("filteroldone"); writer.SetString("key", myControlPanel.key); writer.SetString("proj", myControlPanel.project); writer.SetBoolean("filterbyname", myControlPanel._filterbyname); writer.SetBoolean("filteroldone", myControlPanel._filteroldone); return(base.Write(writer)); }
public override bool Write(GH_IWriter writer) { bool rc = base.Write(writer); if (rc) { writer.SetVersion(TagVersion, _version.major, _version.minor, _version.revision); writer.SetString(TagPath, RemoteDefinitionLocation); writer.SetBoolean(TagCacheResultsOnServer, _cacheResultsOnServer); writer.SetBoolean(TagCacheResultsInMemory, _cacheResultsInMemory); } return(rc); }
public override bool Write(GH_IWriter writer) { if (SelectedConstructor != null) { writer.SetString("SelectedConstructorName", CSOUtils.MethodFullName(SelectedConstructor)); writer.SetString("SelectedTypeName", SelectedConstructor.DeclaringType.FullName); } writer.SetBoolean("UseSchemaTag", UseSchemaTag); writer.SetBoolean("UserSetSchemaTag", UserSetSchemaTag); writer.SetString("seed", Seed); return(base.Write(writer)); }
public override bool Write(GH_IWriter writer) { writer.SetBoolean("UseDefaultCache", UseDefaultCache); writer.SetBoolean("AutoSend", AutoSend); writer.SetString("CurrentComponentState", CurrentComponentState); writer.SetString("BaseId", BaseId); writer.SetString("KitName", Kit.Name); var owSer = string.Join("\n", OutputWrappers.Select(ow => $"{ow.ServerUrl}\t{ow.StreamId}\t{ow.CommitId}")); writer.SetString("OutputWrappers", owSer); return(base.Write(writer)); }
//write and read allow the settings to persist through document save and component copy/paste. public override bool Write(GH_IWriter writer) { writer.SetBoolean("createNewSpreadsheets", createNewSpreadsheets); return base.Write(writer); }
public override bool Write(GH_IWriter writer) { writer.SetBoolean("IsCartesian", isCartesian); return base.Write(writer); }