private void GForceClip_TextChanged(object sender, EventArgs e) { float lrClip; if (float.TryParse(GForceClip.Text, out lrClip)) { GForceMaxClip = lrClip; } else { GForceClip.Text = GForceMaxClip.ToString();//revert to current } }
public WreckfestUIExperiments() { InitializeComponent(); statusLabel.Text = "Select Vehicle & Click Initialize!"; LoadConfig(); provider = new WreckfestTelemetryProviderExperiments(); provider.gameUI = provider.ui = this; FilterModuleCustom.Instance.InitFromConfig(MainConfig.Instance.configData.filterConfig); //reset the boxes to the default values! (can WinForms do an UpdateOnStart thing?) GForceClip.Text = GForceMaxClip.ToString(); UpdateRate.Text = (1000 / SleepTime).ToString(); GForceScale.Text = GForceScaleFactor.ToString(); StartAddress.Text = StartAddressIndex.ToString(); }