// // AddBezier // public void AddBezier(Point pt1, Point pt2, Point pt3, Point pt4) { Status status = GDIPlus.GdipAddPathBezierI(nativePath, pt1.X, pt1.Y, pt2.X, pt2.Y, pt3.X, pt3.Y, pt4.X, pt4.Y); GDIPlus.CheckStatus(status); }
public void AddBezier(int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4) { Status status = GDIPlus.GdipAddPathBezierI(nativePath, x1, y1, x2, y2, x3, y3, x4, y4); GDIPlus.CheckStatus(status); }