public void Run(GClass263 e) { ConnectionManager value = ConnectionManager.Instance.Value; value.Game.Hero.Pet.Mode = PetMode.Off; value.Game.Hero.Pet.IsEnabled = false; if (e.Enabled) { value.Game.Hero.Pet.IsRepairNeeded = true; } }
public void method_11(GClass263 gclass263_0) { this.Map.method_14(gclass263_0); }