public void Run(GClass225 e) { HeroPet pet = ConnectionManager.Instance.Value.Game.Hero.Pet; pet.Hp = e.int_0; pet.HpMax = e.int_1; pet.IsRepairNeeded = (pet.Hp == 0); }
public void Run(GClass225 e) { ConnectionManager.Instance.Value.Game.Hero.Pet.Modes.Clear(); }