public uint Execute(PacketDistributed ipacket) { GC_WULIN_HEROS_LIST packet = (GC_WULIN_HEROS_LIST )ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic WuLinData.ShowWuLinHerosInHistory(packet); return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }
public static void ShowWuLinHerosInHistory(GC_WULIN_HEROS_LIST msg) { HerosInHistoryList.Clear(); // fill if (msg.guidCount > 0) { for (int i = 0; i < msg.guidCount; i++) { HerosInHistoryList.Add(new HistoryHeroMember( msg.GetGuid(i), msg.GetName(i), msg.GetPosition(i), msg.GetLevelGroup(i))); } } // if (null != delegateShowWuLinHeroesInHistory) { delegateShowWuLinHeroesInHistory(); } }