public uint Execute(PacketDistributed ipacket) { GC_ACCEPTMISSION_RET packet = (GC_ACCEPTMISSION_RET )ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }
public uint Execute(PacketDistributed ipacket) { GC_ACCEPTMISSION_RET packet = (GC_ACCEPTMISSION_RET )ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic int nMissionID = packet.MissionID; byte yQualityType = (byte)packet.QualityType; int nRet = packet.Ret; if (1 == nRet) { GameManager.gameManager.MissionManager.AddMissionToUser(nMissionID, yQualityType); } return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }
public static PacketDistributed CreatePacket(MessageID packetID) { PacketDistributed packet = null; switch (packetID) { case MessageID.PACKET_CG_ABANDONMISSION: { packet = new CG_ABANDONMISSION(); } break; case MessageID.PACKET_CG_ACCEPTMISSION: { packet = new CG_ACCEPTMISSION(); } break; case MessageID.PACKET_CG_ASK_SETCOMMONFLAG: { packet = new CG_ASK_SETCOMMONFLAG(); } break; case MessageID.PACKET_CG_COMPLETEMISSION: { packet = new CG_COMPLETEMISSION(); } break; case MessageID.PACKET_CG_CONNECTED_HEARTBEAT: { packet = new CG_CONNECTED_HEARTBEAT(); } break; case MessageID.PACKET_CG_CREATEROLE: { packet = new CG_CREATEROLE(); } break; case MessageID.PACKET_CG_ENTER_SCENE_OK: { packet = new CG_ENTER_SCENE_OK(); } break; case MessageID.PACKET_CG_LOGIN: { packet = new CG_LOGIN(); } break; case MessageID.PACKET_CG_MOVE: { packet = new CG_MOVE(); } break; case MessageID.PACKET_CG_PING: { packet = new CG_PING(); } break; case MessageID.PACKET_CG_REQ_CHANGE_SCENE: { packet = new CG_REQ_CHANGE_SCENE(); } break; case MessageID.PACKET_CG_REQ_RANDOMNAME: { packet = new CG_REQ_RANDOMNAME(); } break; case MessageID.PACKET_CG_SELECTROLE: { packet = new CG_SELECTROLE(); } break; case MessageID.PACKET_CG_SYNC_POS: { packet = new CG_SYNC_POS(); } break; case MessageID.PACKET_GC_ABANDONMISSION_RET: { packet = new GC_ABANDONMISSION_RET(); } break; case MessageID.PACKET_GC_ACCEPTMISSION_RET: { packet = new GC_ACCEPTMISSION_RET(); } break; case MessageID.PACKET_GC_ASK_COMMONFLAG_RET: { packet = new GC_ASK_COMMONFLAG_RET(); } break; case MessageID.PACKET_GC_BROADCAST_ATTR: { packet = new GC_BROADCAST_ATTR(); } break; case MessageID.PACKET_GC_COMPLETEMISSION_RET: { packet = new GC_COMPLETEMISSION_RET(); } break; case MessageID.PACKET_GC_CONNECTED_HEARTBEAT: { packet = new GC_CONNECTED_HEARTBEAT(); } break; case MessageID.PACKET_GC_CREATEROLE_RET: { packet = new GC_CREATEROLE_RET(); } break; case MessageID.PACKET_GC_CREATE_PLAYER: { packet = new GC_CREATE_PLAYER(); } break; case MessageID.PACKET_GC_DELETE_OBJ: { packet = new GC_DELETE_OBJ(); } break; case MessageID.PACKET_GC_ENTER_SCENE: { packet = new GC_ENTER_SCENE(); } break; case MessageID.PACKET_GC_LOGIN_QUEUE_STATUS: { packet = new GC_LOGIN_QUEUE_STATUS(); } break; case MessageID.PACKET_GC_LOGIN_RET: { packet = new GC_LOGIN_RET(); } break; case MessageID.PACKET_GC_MISSION_PARAM: { packet = new GC_MISSION_PARAM(); } break; case MessageID.PACKET_GC_MISSION_STATE: { packet = new GC_MISSION_STATE(); } break; case MessageID.PACKET_GC_MISSION_SYNC_MISSIONLIST: { packet = new GC_MISSION_SYNC_MISSIONLIST(); } break; case MessageID.PACKET_GC_MOVE: { packet = new GC_MOVE(); } break; case MessageID.PACKET_GC_NOTICE: { packet = new GC_NOTICE(); } break; case MessageID.PACKET_GC_RET_PING: { packet = new GC_RET_PING(); } break; case MessageID.PACKET_GC_RET_RANDOMNAME: { packet = new GC_RET_RANDOMNAME(); } break; case MessageID.PACKET_GC_SELECTROLE_RET: { packet = new GC_SELECTROLE_RET(); } break; case MessageID.PACKET_GC_STOP: { packet = new GC_STOP(); } break; case MessageID.PACKET_GC_SYNC_COMMONDATA: { packet = new GC_SYNC_COMMONDATA(); } break; case MessageID.PACKET_GC_SYNC_COMMONFLAG: { packet = new GC_SYNC_COMMONFLAG(); } break; case MessageID.PACKET_GC_SYNC_POS: { packet = new GC_SYNC_POS(); } break; case MessageID.PACKET_GC_SYN_ATTR: { packet = new GC_SYN_ATTR(); } break; } if (null != packet) { packet.packetID = packetID; } return(packet); }