public void LoadRawPalFile(int offset) { byte[] rawPal = ROM.GetData(offset, 0x1FF); PALfilePalette = new Color[0x100]; Color[] temp = GBAGraphics.toPalette(rawPal, 0, 0x100); temp.CopyTo(PALfilePalette, 0x00); for (int i = 0; i < 0x100; i += 16) { PALfilePalette[i] = Color.Transparent; } }