public TimeSpan GetTime() { FutureJSValue result = View.ExecuteJavascriptWithResult("getMinutes()"); var minutes = 0; int.TryParse(result.Get().ToString(), NumberStyles.Any, CultureInfo.InvariantCulture, out minutes); result = View.ExecuteJavascriptWithResult("getSeconds()"); var seconds = 0; int.TryParse(result.Get().ToString(), NumberStyles.Any, CultureInfo.InvariantCulture, out seconds); return(new TimeSpan(0, minutes, seconds)); }
public int GetMoves() { FutureJSValue result = View.ExecuteJavascriptWithResult("getMoves()"); var moves = 0; int.TryParse(result.Get().ToString(), NumberStyles.Any, CultureInfo.InvariantCulture, out moves); return(moves); }
public override void OnCallback(string name, JSValue[] args) { if (name.Equals("MainMenuClick")) { base.OnCallback(name, args); var uiView = UIManager.GetByType(UIType.Main); UIManager.SetView(uiView); } else if (name.Equals("ApplyClick")) { base.OnCallback(name, args); // Get is full screen. FutureJSValue result = View.ExecuteJavascriptWithResult("getIsFullScreen()"); Helpers.GameSettings.FullScreen = result.Get().ToBoolean(); // Get video mode. result = View.ExecuteJavascriptWithResult("getVideoMode()"); var idx = 0; int.TryParse(result.Get().ToString(), NumberStyles.Any, CultureInfo.InvariantCulture, out idx); Helpers.GameSettings.ScreenMode = videoModes[idx]; // Get antialiasing value. result = View.ExecuteJavascriptWithResult("getAntialiasingValue()"); var value = 0; int.TryParse(result.Get().ToString(), NumberStyles.Any, CultureInfo.InvariantCulture, out value); Helpers.GameSettings.Antialiasing = value; View.SetProperty("antialiasing", new JSValue(Helpers.GameSettings.Antialiasing)); // Get music volume. result = View.ExecuteJavascriptWithResult("getMusicVolume()"); var musicVolume = 0; int.TryParse(result.Get().ToString(), NumberStyles.Any, CultureInfo.InvariantCulture, out musicVolume); Helpers.GameSettings.MusicVolume = musicVolume; // Get fx volume. result = View.ExecuteJavascriptWithResult("getFXVolume()"); var fxVolume = 0; int.TryParse(result.Get().ToString(), NumberStyles.Any, CultureInfo.InvariantCulture, out fxVolume); Helpers.GameSettings.FXVolume = fxVolume; // Save settings. Helpers.SaveSettings(); // Apply video changes. Core.Settings.ScreenMode = videoModes[idx]; Core.Settings.MultisampleType = Helpers.GetMultisample(Helpers.GameSettings.Antialiasing); if (Helpers.GameSettings.FullScreen) { Core.SwitchFullscreen(); } else { Core.SwitchWindowed(); } var uiView = UIManager.GetByType(UIType.Main); UIManager.SetView(uiView); } else if (name.Equals("MusicVolumeChanged")) { var musicVolume = 0; int.TryParse(args[0].ToString(), NumberStyles.Any, CultureInfo.InvariantCulture, out musicVolume); Helpers.GameSettings.MusicVolume = musicVolume; ApplySoundChanges(); } else if (name.Equals("FxVolumeChanged")) { var fxVolume = 0; int.TryParse(args[0].ToString(), NumberStyles.Any, CultureInfo.InvariantCulture, out fxVolume); Helpers.GameSettings.FXVolume = fxVolume; ApplySoundChanges(); } }