Exemple #1
0
 private void OnTriggerStay(Collider other)
 {
     if (other.CompareTag("Player"))
     {
         FusionObject fusionObject = FusionRaycast(other.transform);
         fusionObject?.LaunchFusion();
     }
 }
Exemple #2
0
    private FusionObject FusionRaycast(Transform playerTransform)
    {
        RaycastHit hit;
        Ray        ray = camera.ScreenPointToRay(Input.mousePosition);

        if (Physics.Raycast(ray, out hit))
        {
            Transform objectHit = hit.transform;

            Debug.DrawRay(playerTransform.position, playerTransform.TransformDirection(Vector3.forward) * hit.distance, Color.red);
            Debug.Log("Did Hit");
            FusionObject fusionObject = hit.transform.GetComponent <FusionObject>();
            if (fusionObject != null)
            {
                return(fusionObject);
            }
        }
        else
        {
            Debug.DrawRay(playerTransform.position, playerTransform.TransformDirection(Vector3.forward) * 1000, Color.white);
            Debug.Log("Did not Hit");
        }
        return(null);
    }