public void LoadContent(ContentManager content)
        {
            _contentManager = content;
            _furnitypes     = new Dictionary <int, Furnitype>();
            loadFurniXml();

            splashScreenManager = new SplashScreenManager(content, new Vector2i(0, 5));
            splashScreenManager.Start();

            overlayRenderer = new OverlayRenderer(content);
            overlayRenderer.Hide();
            hotelOverview = new HotelOverviewContent(content, Vector2.Zero);

            navigatorManager = new NavigatorManager(content);
            roomManager      = new RoomManager(content);
            furniManager     = new FurniManager(content);
            catalogusManager = new CatalogusManager(content);
            inventoryManager = new InventoryManager(content);

            splashScreenManager.setPercentage(38);

            catalogusnotFoundIcon = new Image(content, "catalogue/icons/icon_1", Vector2.Zero);

            Thread thr = new Thread(() => SplashProgressThread());

            thr.Start();
        }
 public GameManager()
 {
     mUserManager       = new UserManager();
     mRoleManager       = new RoleManager();
     mMessengerManager  = new MessengerManager();
     mRoomManager       = new RoomManager();
     mNavigator         = new Navigator();
     mMiscManager       = new MiscManager();
     mFurniManager      = new FurniManager();
     mModerationHandler = new ModerationHandler();
     mCatalogueManager  = new CatalogueManager();
     mExternalManager   = new ExternalManager();
 }