public void LoadContent(ContentManager content) { _contentManager = content; _furnitypes = new Dictionary <int, Furnitype>(); loadFurniXml(); splashScreenManager = new SplashScreenManager(content, new Vector2i(0, 5)); splashScreenManager.Start(); overlayRenderer = new OverlayRenderer(content); overlayRenderer.Hide(); hotelOverview = new HotelOverviewContent(content, Vector2.Zero); navigatorManager = new NavigatorManager(content); roomManager = new RoomManager(content); furniManager = new FurniManager(content); catalogusManager = new CatalogusManager(content); inventoryManager = new InventoryManager(content); splashScreenManager.setPercentage(38); catalogusnotFoundIcon = new Image(content, "catalogue/icons/icon_1", Vector2.Zero); Thread thr = new Thread(() => SplashProgressThread()); thr.Start(); }
public GameManager() { mUserManager = new UserManager(); mRoleManager = new RoleManager(); mMessengerManager = new MessengerManager(); mRoomManager = new RoomManager(); mNavigator = new Navigator(); mMiscManager = new MiscManager(); mFurniManager = new FurniManager(); mModerationHandler = new ModerationHandler(); mCatalogueManager = new CatalogueManager(); mExternalManager = new ExternalManager(); }