/// <summary> /// 隐藏PptPlayer基础按钮 /// </summary> public void HideBaseButton() { FuntionMenu.SetActive(false); rubberButton.SetActive(false); FuntionMenuDisableIm.SetActive(false); FuntionMenuEnableIm.SetActive(false); ParticleDrawLineButtonEnableIm.SetActive(false); ParticleDrawLineButtonDisableIm.SetActive(false); NLButtonEnableIm.SetActive(false); NLButtonDisableIm.SetActive(false); enableRecord.SetActive(false); disableRecord.SetActive(false); }
/// <summary> /// 播放前初始化 /// </summary> public void PPTInit() { Debug.Log("C PPTInit"); pauseflag = false; GameFrame = 0; slideTime = 0; pageNum = 0; AccumilatedTime = 0; totalTime = 0; currentSlideObj = null; currentSlide = null; if (PPTGlobal.PPTEnv == PPTGlobal.PPTEnvironment.WeiKePlayer) { quitText.text = "是否退出?"; } if (PPTGlobal.PPTEnv == PPTGlobal.PPTEnvironment.PPTPlayer) { WeiKePnael.SetActive(false); DestroyObject(WeiKePnael); quitText.text = "是否退出?"; if (isEnableRecord) { RecordButton.SetActive(true); exportButton.gameObject.SetActive(true); } else { RecordButton.SetActive(false); exportButton.gameObject.SetActive(false); } rubberButton.SetActive(false); FuntionMenuDisableIm.SetActive(true); FuntionMenuEnableIm.SetActive(false); ParticleDrawLineButtonEnableIm.SetActive(false); ParticleDrawLineButtonDisableIm.SetActive(true); NLButtonEnableIm.SetActive(false);; NLButtonDisableIm.SetActive(true);; isDrawNLEnable = false; isDrawPLEnable = false; enableRecord.SetActive(false); disableRecord.SetActive(true); slideTotaltimes.Clear(); ParticleDrawLineButtonEnableIm.transform.parent.gameObject.SetActive(isDrawNLEnable); toggleDrawLineEnable(); //toggleDrawNLEnable(); } else { WeiKePnael.SetActive(true); PPTPlayerFunPanel.SetActive(false); DestroyObject(PPTPlayerFunPanel); } quitAppPanel.SetActive(false); NavigationButtonListener.controller = gameObject; topCanvasScaler = topCanvas.GetComponent <CanvasScaler>(); //topCanvas.GetComponent<CanvasScaler>().scaleFactor = Screen.width / 1920f; }