// 開始時執行 public override void OnEnter() { FungusMapObject fungusMapObject = GameObject.Find("Fungus").GetComponent <FungusMapObject>(); fungusMapObject.SetBlack(boolen); Continue(); }
public void SetBlur(bool boolen) { FungusMapObject fungusMapObject = GameObject.Find("Fungus").GetComponent <FungusMapObject>(); fungusMapObject.SetBlur(boolen); }