/// <summary>3次元ゼロパディング</summary>
        public static Tensor ZeroPadding3D(Tensor x, int pad_left, int pad_right, int pad_top, int pad_bottom, int pad_front, int pad_rear)
        {
            Function function =
                new Functions.Connection3D.ZeroPadding(pad_left, pad_right, pad_top, pad_bottom, pad_front, pad_rear);

            Tensor y = new Tensor(function.OutputShapes(x.Shape)[0]);

            function.Execute(new Tensor[] { x }, new Tensor[] { y });

            return(y);
        }
        /// <summary>3次元ゼロパディング</summary>
        public static Tensor ZeroPadding3D(Tensor x, int pad)
        {
            Function function =
                new Functions.Connection3D.ZeroPadding(pad);

            Tensor y = new Tensor(function.OutputShapes(x.Shape)[0]);

            function.Execute(new Tensor[] { x }, new Tensor[] { y });

            return(y);
        }