private void SetupCommands(CommandsManager manager) { BaseOwnerModule owner = new BaseOwnerModule(this); owner.Install(manager); FunModule fModule = new FunModule(); fModule.Install(manager); }
static DiscordService() { // Service Setup // provider = ConfigureServices(); client = provider.GetRequiredService <DiscordSocketClient>(); funModule = provider.GetRequiredService <FunModule>(); configService = provider.GetRequiredService <ConfigModule>(); interactivity = provider.GetRequiredService <InteractivityService>(); commands = provider.GetRequiredService <CommandService>(); // Discord Events // client.Ready += ReadyAsync; client.Log += LogAsync; }