private void MoveToFullscreenMode(FullscreenMode mode) { var screens = Screen.AllScreens; var currentScreen = Screen.FromControl(_mainForm); Size size = _mainForm.Size; Point location = _mainForm.Location; switch (mode) { case FullscreenMode.Standard: default: size = currentScreen.WorkingArea.Size; location = currentScreen.WorkingArea.Location; break; case FullscreenMode.Fullscreen: size = currentScreen.Bounds.Size; location = currentScreen.Bounds.Location; break; case FullscreenMode.AllScreens: size = SystemInformation.VirtualScreen.Size; location = SystemInformation.VirtualScreen.Location; break; } _mainForm.Size = size; _mainForm.Location = location; }
public void SwitchFullscreen(FullscreenMode mode) { if (IsFullscreen) { MoveToFullscreenMode(mode); return; } if (!_mainForm.ThumbnailPanel.IsShowingThumbnail) { return; } //On switch, always hide side panels _mainForm.CloseSidePanel(); //Store state _preFullscreenLocation = _mainForm.Location; _preFullscreenSize = _mainForm.ClientSize; _preFullscreenBorderStyle = _mainForm.FormBorderStyle; //Change state to fullscreen _mainForm.FormBorderStyle = FormBorderStyle.None; MoveToFullscreenMode(mode); CommonCompleteSwitch(true); }
/// <summary> /// Gets the fullscreen mode as an enumeration value. /// </summary> public static FullscreenMode GetFullscreenMode(this Settings settings) { FullscreenMode retMode = FullscreenMode.Standard; Enum.TryParse <FullscreenMode>(settings.FullscreenMode, out retMode); return(retMode); }
/// <summary> /// Creates a new <see cref="Screensaver"/> with the given fullscreen mode. /// </summary> /// <param name="fullscreenMode">A value indicating the fullscreen windowing mode.</param> protected Screensaver(FullscreenMode fullscreenMode) { this.fullscreenMode = fullscreenMode; Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Framerate = 30; framerateTimer.Elapsed += new System.Timers.ElapsedEventHandler(framerateTimer_Elapsed); framerateTimer.Start(); }
public string ConfigDump() { StringBuilder configBuilder = new StringBuilder(); configBuilder.AppendLine(String.Empty); configBuilder.AppendLine("Configuration Dump"); configBuilder.AppendLine("WaitTimeToKillOrigin = " + WaitTimeToKillOrigin.ToString()); configBuilder.AppendLine("FullscreenMode = " + FullscreenMode.ToString()); configBuilder.AppendLine("WindowHeight = " + WindowHeight.ToString()); configBuilder.AppendLine("WindowWidth = " + WindowWidth.ToString()); configBuilder.AppendLine("ManageOrigin = " + ManageOrigin.ToString()); configBuilder.AppendLine("DisableHardwareAccel = " + DisableHardwareAccel.ToString()); return(configBuilder.ToString()); }
private void ToggleFullscreen(FullscreenMode mode = FullscreenMode.Nothing) { if ((mode != FullscreenMode.PreventFullscreen && FormBorderStyle == FormBorderStyle.Sizable && WindowState == FormWindowState.Normal && !TopMost) ||// && OptionsBTN.Visible) (mode == FullscreenMode.ForceFullscreen)) { FormBorderStyle = FormBorderStyle.None; WindowState = FormWindowState.Maximized; TopMost = true; } else { FormBorderStyle = FormBorderStyle.Sizable; WindowState = FormWindowState.Normal; TopMost = false; } }
public void SwitchFullscreen(FullscreenMode mode) { if (IsFullscreen) { MoveToFullscreenMode(mode); return; } if (!_mainForm.ThumbnailPanel.IsShowingThumbnail) return; //On switch, always hide side panels _mainForm.CloseSidePanel(); //Store state _preFullscreenLocation = _mainForm.Location; _preFullscreenSize = _mainForm.ClientSize; _preFullscreenBorderStyle = _mainForm.FormBorderStyle; //Change state to fullscreen _mainForm.FormBorderStyle = FormBorderStyle.None; MoveToFullscreenMode(mode); CommonCompleteSwitch(true); }
public static extern void SetFullscreenMode(FullscreenMode mode);
/// <summary> /// Sets the fullscreen mode. /// </summary> public static void SetFullscreenMode(this Settings settings, FullscreenMode mode) { settings.FullscreenMode = mode.ToString(); }
public static extern int SetWindowFullscreen(Window window, FullscreenMode mode);
public void EnableFullscreen(FullscreenMode mode = FullscreenMode.LargestScale) { Graphics.IsFullScreen = true; Graphics.PreferredBackBufferWidth = GraphicsDevice.DisplayMode.Width; Graphics.PreferredBackBufferHeight = GraphicsDevice.DisplayMode.Height; Graphics.ApplyChanges(); if (mode == FullscreenMode.LargestScale) Scale = Math.Min(GraphicsDevice.DisplayMode.Width / (float)screenRect.Width, GraphicsDevice.DisplayMode.Height / (float)screenRect.Height); else if (mode == FullscreenMode.LargestIntegerScale) Scale = (float)Math.Floor(Math.Min(GraphicsDevice.DisplayMode.Width / (float)screenRect.Width, GraphicsDevice.DisplayMode.Height / (float)screenRect.Height)); HandleFullscreenViewport(); }