private IEnumerator Rotator(Transform t)
    {
        StartCoroutine(FugoUtils.Rotator(360f, 20f, t));
        yield return(new WaitForSeconds(20f));

        StartCoroutine(Rotator(t));
    }
 private IEnumerator BGAnimThread()
 {
     while (true)
     {
         StartCoroutine(FugoUtils.Rotator(360f, 8f, animation));
         StartCoroutine(FugoUtils.Rotator(360f, 8f, trialAnim));
         yield return(new WaitForSeconds(8f));
     }
 }