public void AddEnergyToMotor(float i_AmountOfEnergyToAdd, FuelMotor.eFuelType i_FuelType = 0) { m_Motor.AddEnergy(i_AmountOfEnergyToAdd, i_FuelType); setPercentageOfEnergyRemaining(); }
public abstract void AddEnergy(float i_AmountOfEnergyToAdd, FuelMotor.eFuelType i_FuelType = 0);