public void FriendRequest_Process(int seqid, TProtocol iprot, TProtocol oprot)
 {
   FriendRequest_args args = new FriendRequest_args();
   args.Read(iprot);
   iprot.ReadMessageEnd();
   FriendRequest_result result = new FriendRequest_result();
   try {
     result.Success = iface_.FriendRequest(args.UserId, args.FriendId, args.CategoryId, args.Session, args.FriendUsername);
   } catch (UserException ex) {
     result.Ex = ex;
   } catch (SessionException se) {
     result.Se = se;
   }
   oprot.WriteMessageBegin(new TMessage("FriendRequest", TMessageType.Reply, seqid)); 
   result.Write(oprot);
   oprot.WriteMessageEnd();
   oprot.Transport.Flush();
 }
 public void send_FriendRequest(string userId, string friendId, int categoryId, Session session, string friendUsername)
 #endif
 {
   oprot_.WriteMessageBegin(new TMessage("FriendRequest", TMessageType.Call, seqid_));
   FriendRequest_args args = new FriendRequest_args();
   args.UserId = userId;
   args.FriendId = friendId;
   args.CategoryId = categoryId;
   args.Session = session;
   args.FriendUsername = friendUsername;
   args.Write(oprot_);
   oprot_.WriteMessageEnd();
   #if SILVERLIGHT
   return oprot_.Transport.BeginFlush(callback, state);
   #else
   oprot_.Transport.Flush();
   #endif
 }