Exemple #1
0
    IEnumerator TransitionInCamera()
    {
        myFreeLookCameraState = FreeLookCameraState.TransitionIn;

        float timer = 0f;

        xAxisMomentum = -360f;

        float startingOrtho    = 160f;
        float destinationOrtho = 60f;

        Camera.main.orthographicSize = startingOrtho;
        myCinemachineFreeLook.m_Lens.OrthographicSize = startingOrtho;

        while (timer < 1f)
        {
            timer += Time.deltaTime;
            myCinemachineFreeLook.m_XAxis.Value          += xAxisMomentum * Time.deltaTime;
            myCinemachineFreeLook.m_Lens.OrthographicSize = Mathf.Lerp(
                startingOrtho, destinationOrtho, timer);

            yield return(new WaitForEndOfFrame());
        }

        myCinemachineFreeLook.m_Lens.OrthographicSize = destinationOrtho;

        myFreeLookCameraState = FreeLookCameraState.FreeLook;
    }
Exemple #2
0
 private void Awake()
 {
     myCinemachineFreeLook = GetComponent <CinemachineFreeLook>();
     myFreeLookCameraState = FreeLookCameraState.FreeLook;
 }