private void Search6_Timeline() { if (!TTT.HasSeed) { FormUtil.Error("Please Calibrate Timeline"); return; } var timeline = TTT.gettimeline(); int min = Math.Max((int)Frame_min.Value, timeline.Startingframe + 2); int max = (int)TimeSpan.Value * 60 + min; timeline.Maxframe = max; timeline.Generate(ForMainForm: true); int listlength = timeline.TinyLength; // Prepare var rng = new MersenneTwister(Seed.Value); for (int i = 0; i < min; i++) { rng.Next(); } getsetting(rng); Frame.standard = (int)(TargetFrame.Value - min); for (int i = 0; i < listlength; i++) { var tinyframe = timeline.results[i]; if (tinyframe.unhitable) { continue; } if (tinyframe.framemax < min) { continue; } RNGPool.TinySynced = tinyframe.sync == true; // For stationary for (int j = tinyframe.framemin + 2; j <= tinyframe.framemax; j += 2, RNGPool.AddNext(rng), RNGPool.AddNext(rng)) { while (j < min) { j += 2; } RNGPool.tinystatus = tinyframe.tinystate.Clone(); RNGPool.tinystatus.Currentframe = j; RNGResult result = RNGPool.Generate6(); if (!filter.CheckResult(result)) { continue; } Frames.Add(new Frame(result, frame: j, time: j - min)); Frames.Last()._tinystate = new PRNGState(tinyframe.tinystate.Status); if (Frames.Count > MAX_RESULTS_NUM) { return; } } } }
public void AddScore(int score) { var index = 0; while (Frames[CurrentFrameIndex].Scores[index] != null && index < Frames[CurrentFrameIndex].Scores.Length) { index++; } if (Frames[CurrentFrameIndex].Equals(Frames.Last())) { if (score > MAX_FRAME_SCORE) { score = MAX_FRAME_SCORE; } } else { if (index == 0 && score > MAX_FRAME_SCORE) { score = MAX_FRAME_SCORE; } if (index == 1 && Frames[CurrentFrameIndex].Scores[0] + score > MAX_FRAME_SCORE) { score = MAX_FRAME_SCORE - (int)Frames[CurrentFrameIndex].Scores[0]; } } Frames[CurrentFrameIndex].Scores[index] = score; }
private void Search6_Timeline() { if (!TTT.HasSeed) { Error("Please Calibrate Timeline"); return; } RNGPool.timeline = TTT.gettimeline(); int min = Math.Max((int)Frame_min.Value, RNGPool.timeline.Startingframe + 2); int max = (int)TimeSpan.Value * 60 + min; RNGPool.timeline.Maxframe = max; RNGPool.timeline.Generate(Method == 0); // Consider Stationary delay int listlength = RNGPool.timeline.TinyLength; // Prepare var rng = new MersenneTwister(Seed.Value); for (int i = 0; i < min; i++) { rng.Next(); } getsetting(rng); for (int i = 0; i < listlength; i++) { var tinyframe = RNGPool.timeline.results[i]; if (tinyframe.unhitable) { continue; } if (tinyframe.framemax < min) { continue; } for (int j = tinyframe.framemin + 2; j <= tinyframe.framemax; j += 2, RNGPool.AddNext(rng), RNGPool.AddNext(rng)) { while (j < min) { j += 2; } RNGPool.tinystatus = (TinyStatus)tinyframe.tinystate.DeepCopy(); RNGPool.tinystatus.Currentframe = j; RNGResult result = RNGPool.Generate6(); if (!filter.CheckResult(result)) { continue; } Frames.Add(new Frame(result, frame: j, time: j - min)); Frames.Last()._tinystate = new PRNGState(tinyframe.state); if (Frames.Count > 100000) { return; } } } }
public Player(int playerNumber) { Frames.Add(new Frame()); for (var i = 1; i < NUMBER_FRAMES; i++) { var currentFrame = new Frame(); Frames[i - 1].NextFrame = currentFrame; Frames.Add(currentFrame); } Frames.Last().Scores = new int?[3]; this.playerNumber = playerNumber; }
public override List <SceneAnimation> ExecuteEffect(EffectScript Script) { //Animations = new List<SceneAnimation>(); //AnimationStack.Add(Animations); CurrentFrame = Frames.Last(); CurrentFrame.UseFrame(); if (!(Element == CreatureElement.EARTH && Opponent.NotEffectedByEarth.Evaluate())) { List <byte> Memory = Script.Script; for (int i = 0; i < Memory.Count; i++) { OP_Decode[Memory[i] >> 4]((byte)(Memory[i] & 0x0F))(); } } /*AnimationStack.Remove(Animations); * List<SceneAnimation> Finished = Animations; * if (AnimationStack.Count > 0) { * Animations = AnimationStack.Last(); * } else { * AnimationStack.Clear(); * Animations = null; * }*/ Frames.Remove(CurrentFrame); List <SceneAnimation> Finished = Animations; if (Frames.Count > 0) { CurrentFrame = Frames.Last(); CurrentFrame.UseFrame(); } else { Frames.Clear(); CurrentFrame = null; } return(Finished); }
private void Search7_FishyTimeline() { SFMT sfmt = new SFMT(Seed.Value); int start_frame = (int)Frame_min.Value; int targetframe = (int)TargetFrame.Value; // Advance for (int i = 0; i < start_frame; i++) { sfmt.Next(); } // Prepare ModelStatus status = new ModelStatus(Modelnum, sfmt); status.raining = Raining.Checked; getsetting(sfmt); int totaltime = (int)TimeSpan.Value * 30; int frameinput1 = (int)Frame_min.Value; // Input 1: Cast the rod int frameadvance, fishingdelay, frameinput2; // Input 2: Pull the rod off water var fsetting = getFishingSetting; int Timewindow = 2; // Start for (int i = 0; i <= totaltime; i++) { RNGPool.Save(); // 2 Frames for delay calc // USUM v1.1 sub_39E2F0 RNGPool.Rewind(0); RNGPool.CopyStatus(status); fishingdelay = (int)(RNGPool.getrand64 % 60) + fsetting.basedelay; if (Overview.Checked) { RNGPool.Advance(1); // Keep timewindow at 2 to avoid calculation } else { Timewindow = (int)(RNGPool.getrand64 % 15) + fsetting.platdelay + 14; } // Fishing Delay RNGPool.time_elapse7(fishingdelay); // Bitechance if (fsetting.suctioncups || (int)(RNGPool.getrand64 % 100) < 50) { RNGPool.time_elapse7(1); frameinput2 = RNGPool.index + frameinput1; RNGPool.SaveStatus(); for (int j = 2; j <= Timewindow; j++) { RNGPool.LoadStatus(); RNGPool.time_elapse7(1); frameinput2 += RNGPool.index; RNGPool.SaveStatus(); RNGPool.DelayTime = fsetting.pkmdelay + Math.Max(0, fsetting.platdelay - j); // Duplicates var result = RNGPool.Generate7() as ResultW7; if (!filter.CheckResult(result)) { continue; } if (Overview.Checked) { result.RandNum = RNGPool.getsavepoint; } result.FrameDelayUsed += frameinput2 - frameinput1; Frames.Add(new Frame(result, frame: frameinput2, time: (i + j + fishingdelay) * 2)); Frames.Last().FishingFrame = frameinput1; } } RNGPool.Load(); if (Frames.Count > 100000) { break; } // Move to next Frame, Update RNGPool frameadvance = status.NextState(); frameinput1 += frameadvance; for (int j = 0; j < frameadvance; j++) { RNGPool.AddNext(sfmt); } } }