public void SelectTwoPlayerGamePlay() { TwoPlayerWarningButton.SetActive(false); isSelectedGameType = true; TwoPlayerGameObject.SetActive(true); FourPlayerGameObject.SetActive(false); // TwoPlayerButton.SetActive (true); FourPlayerButton.SetActive(false); }
public void SelectFourPlayerGamePlay() { TwoPlayerGameObject.SetActive(false); FourPlayerGameObject.SetActive(FourPlayerToggle.isOn); }