Exemple #1
0
        public static int CharToUtf8(char character, ref FourBytes utf8)
        {
            var codepoint = (ushort)character;
            if (codepoint <= 0x7f)
            {
                utf8.B0 = (byte)codepoint;
                return 1;
            }

            if (codepoint <= 0x7ff)
            {
                utf8.B0 = (byte)(0xC0 | ((codepoint & 0x07C0) >> 6));
                utf8.B1 = (byte)(0x80 | (codepoint & 0x3F));
                return 2;
            }

            if (!char.IsSurrogate(character))
            {
                utf8.B0 = (byte)(0xE0 | ((codepoint & 0xF000) >> 12));
                utf8.B1 = (byte)(0x80 | ((codepoint & 0x0FC0) >> 6));
                utf8.B2 = (byte)(0x80 | (codepoint & 0x003F));
                return 3;
            }

            utf8.B3 = 0;
            throw new NotImplementedException();
        }
Exemple #2
0
        public static int CharToUtf8(char c, ref FourBytes utf8)
        {
            var codepoint = (ushort)c;

            if (codepoint <= 0x7f)
            {
                utf8.B0 = (byte)codepoint;
                return(1);
            }

            if (codepoint <= 0x7ff)
            {
                utf8.B0 = (byte)(0xC0 | ((codepoint & 0x07C0) >> 6));
                utf8.B1 = (byte)(0x80 | (codepoint & 0x3F));
                return(2);
            }

            if (!char.IsSurrogate(c))
            {
                utf8.B0 = (byte)(0xE0 | ((codepoint & 0xF000) >> 12));
                utf8.B1 = (byte)(0x80 | ((codepoint & 0x0FC0) >> 6));
                utf8.B2 = (byte)(0x80 | (codepoint & 0x003F));
                return(3);
            }

            utf8.B3 = 0;
            throw new NotImplementedException();
        }
Exemple #3
0
        public static bool TryFormat(this char value, Span <byte> buffer, Format.Parsed format, FormattingData formattingData, out int bytesWritten)
        {
            if (formattingData.IsUtf16)
            {
                if (buffer.Length < 2)
                {
                    bytesWritten = 0;
                    return(false);
                }
                buffer[0]    = (byte)value;
                buffer[1]    = (byte)(value >> 8);
                bytesWritten = 2;
                return(true);
            }

            if (buffer.Length < 1)
            {
                bytesWritten = 0;
                return(false);
            }

            // fast path for ASCII
            if (value <= 127)
            {
                buffer[0]    = (byte)value;
                bytesWritten = 1;
                return(true);
            }

            var encoded = new FourBytes();

            bytesWritten = Utf8Encoder.CharToUtf8(value, ref encoded);
            if (buffer.Length < bytesWritten)
            {
                bytesWritten = 0;
                return(false);
            }

            buffer[0] = encoded.B0;
            if (bytesWritten > 1)
            {
                buffer[1] = encoded.B1;
            }
            if (bytesWritten > 2)
            {
                buffer[2] = encoded.B2;
            }
            if (bytesWritten > 3)
            {
                buffer[3] = encoded.B3;
            }
            return(true);
        }
Exemple #4
0
        public static void TestReinterpret()
        {
            {
                TestBlah zero1 = new TestBlah()
                {
                    a = 0, b = 0, c = 0
                };
                Vector3 zero2 = Unsafe.Reinterpret <TestBlah, Vector3>(zero1);
                zero2.ShouldBe <Vector3>(Vector3.zero);
                zero2.ShouldEqual(Vector3.zero);

                TestBlah yeet = new TestBlah()
                {
                    a = 123, b = 456, c = 789
                };
                Vector3 yeah = Unsafe.Reinterpret <TestBlah, Vector3>(yeet);
                yeah.ShouldBe <Vector3>(new Vector3(123, 456, 789));
                yeah.ShouldEqual(new Vector3(123, 456, 789));
            }

            {
                int   IEEEonePointOh     = 0x3F80_0000;
                float onePointOhEff      = 1.0f;
                int   IEEEthreePointFive = 0x4060_0000;
                float threePointFiveEff  = 3.5f;

                Unsafe.Reinterpret <int, float>(IEEEonePointOh).ShouldBe(1.0f);
                Unsafe.Reinterpret <int, float>(IEEEthreePointFive).ShouldBe(3.5f);
                Unsafe.Reinterpret <float, int>(onePointOhEff).ShouldBe(0x3F80_0000);
                Unsafe.Reinterpret <float, int>(threePointFiveEff).ShouldBe(0x4060_0000);
            }

            {
                int       it = (unchecked ((int)0xDEADBEEF));
                FourBytes f  = Unsafe.Reinterpret <int, FourBytes>(it);
                if (!BitConverter.IsLittleEndian)
                {
                    f.a.ShouldBe(0xDE); f.b.ShouldBe(0xAD); f.c.ShouldBe(0xBE); f.d.ShouldBe(0xEF);
                }
                else
                {
                    f.d.ShouldBe(0xDE); f.c.ShouldBe(0xAD); f.b.ShouldBe(0xBE); f.a.ShouldBe(0xEF);
                }
            }
        }
Exemple #5
0
 public static char Utf8ToChar(ref FourBytes utf8)
 {
     throw new NotImplementedException();
 }
Exemple #6
0
 public static char Utf8ToChar(ref FourBytes utf8)
 {
     throw new NotImplementedException();
 }
Exemple #7
0
        public static bool TryFormat(this string value, Span <byte> buffer, Format.Parsed format, FormattingData formattingData, out int bytesWritten)
        {
            if (formattingData.IsUtf16)
            {
                var valueBytes = value.Length << 1;
                if (valueBytes > buffer.Length)
                {
                    bytesWritten = 0;
                    return(false);
                }

                unsafe
                {
                    fixed(char *pCharacters = value)
                    {
                        byte *pBytes = (byte *)pCharacters;

                        buffer.Set(pBytes, valueBytes);
                    }
                }

                bytesWritten = valueBytes;
                return(true);
            }

            GCHandle handle;
            var      byteSpan = buffer.Pin(out handle);

            try {
                var avaliableBytes = byteSpan.Length;
                bytesWritten = 0;
                for (int i = 0; i < value.Length; i++)
                {
                    var c = value[i];

                    var codepoint = (ushort)c;
                    if (codepoint <= 0x7f) // this if block just optimizes for ascii
                    {
                        if (bytesWritten + 1 > avaliableBytes)
                        {
                            bytesWritten = 0;
                            return(false);
                        }
                        byteSpan[bytesWritten++] = (byte)codepoint;
                    }
                    else
                    {
                        var encoded = new FourBytes();
                        var bytes   = Utf8Encoder.CharToUtf8(c, ref encoded);

                        if (bytesWritten + bytes > avaliableBytes)
                        {
                            bytesWritten = 0;
                            return(false);
                        }

                        byteSpan[bytesWritten] = encoded.B0;
                        if (bytes > 1)
                        {
                            byteSpan[bytesWritten + 1] = encoded.B1;

                            if (bytes > 2)
                            {
                                byteSpan[bytesWritten + 2] = encoded.B2;

                                if (bytes > 3)
                                {
                                    byteSpan[bytesWritten + 3] = encoded.B3;
                                }
                            }
                        }

                        bytesWritten += bytes;
                    }
                }
                return(true);
            }
            finally
            {
                handle.Free();
            }
        }