public override void OnEvent(FoundationExLookAtExplosion evnt) { if (evnt.Entity) { evnt.Entity.GetComponent <FoundationArchitect>().GetChunk(evnt.Chunk).LookAtExplosionReal(evnt.Position); } }
public override void OnEvent(FoundationExLookAtExplosion evnt) { if (evnt.Entity) { evnt.Entity.GetComponent<FoundationArchitect>().GetChunk(evnt.Chunk).LookAtExplosionReal(evnt.Position); } }