// Use this for initialization void Start() { vrSystem = OpenVR.System; menuManager = menuObject.GetComponent <MenuManager>(); menuSliderMask = 1 << LayerMask.NameToLayer("MenuSlider"); nodeLayerMask = 1 << LayerMask.NameToLayer("NodeLayer"); beam.SetActive(false); otherTrackedObjScript = otherController.GetComponent <ForceDirTrackedObject>(); fDirScript = forceDirLayoutObj.GetComponent <ForceDirLayout>(); }
// Use this for initialization void Start() { fDirScript = forceDirLayoutObj.GetComponent <ForceDirLayout>(); }