//For loop implementation private void generateFor_CheckedChanged(object sender, RoutedEventArgs e) { if (generateFor.IsChecked == true) { IGenerator generator = new ForLoopGenerator(); PopulateGUIcul(generator, DisplayBoxFor, ElapsedTimeFor, NumberOfList, getFail, TimeDelayEstimate, NormalEstimate); } }
public void TestForLoopGenerator(int size) { // arrange IGenerator generator = new ForLoopGenerator(); // act IEnumerable <ItemList> result = generator.Generate(size); ICollection collection = result as ICollection; // assert Assert.AreEqual(size, collection.Count); }