private void OnFootGetState(EntityUid uid, FootstepModifierComponent component, ref ComponentGetState args)
 {
     args.State = new FootstepModifierComponentState()
     {
         Sound = component.Sound,
     };
 }
 private void OnFootHandleState(EntityUid uid, FootstepModifierComponent component, ref ComponentHandleState args)
 {
     if (args.Current is not FootstepModifierComponentState state)
     {
         return;
     }
     component.Sound = state.Sound;
 }