private void SetSelectedPlayer(FootballerMovement player)
 {
     if (currentlySelectedPlayer != null)
     {
         currentlySelectedPlayer.ToggleIndicator(false);
     }
     currentlySelectedPlayer = player;
     player.ToggleIndicator(true);
 }
 private void CheckForAutoSwitch()
 {
     if (currentlySelectedPlayer != null && !currentlySelectedPlayer.IsInPossession && manualSwitchCooldownOver)
     {
         autoSwitchCounter += Time.deltaTime;
         if (autoSwitchCounter >= autoSwitchTime)
         {
             autoSwitchCounter -= autoSwitchTime;
             FootballerMovement player = GetClosestPlayer();
             if (player != currentlySelectedPlayer)
             {
                 SetSelectedPlayer(player);
             }
         }
     }
 }