public DrawingGL(DrawContextGL dc) { DC = dc; mFontFaceW = new FontFaceW(); //mFontFaceW.SetFont(@"C:\Windows\Fonts\msgothic.ttc", 0); mFontFaceW.SetResourceFont("/Fonts/mplus-1m-regular.ttf"); mFontFaceW.SetSize(24); mFontRenderer = new FontRenderer(); mFontRenderer.Init(); FontTex tex = mFontFaceW.CreateTexture("X"); FontTexW = tex.ImgW; FontTexH = tex.ImgH; }