public static void OnScriptCompiled(DOLEvent e, object sender, EventArgs args)
        {
            if (!ServerProperties.Properties.LOAD_EXAMPLES)
            {
                return;
            }

            m_myFollowTimer           = new Timer(1500);
            m_myFollowTimer.AutoReset = true;
            m_myFollowTimer.Start();

            // Create an instance of the following spider
            m_npc = new FollowingNPC();

            // And add it to the world (the position and all
            // other relevant data is defined in the constructor
            // of the NPC
            bool good = m_npc.AddToWorld();

            if (log.IsInfoEnabled)
            {
                if (log.IsInfoEnabled)
                {
                    log.Info("FollowingNPCEvent initialized");
                }
            }
        }
Exemple #2
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        public static void OnScriptCompiled(DOLEvent e, object sender, EventArgs args)
        {
            if (!ServerProperties.Properties.LOAD_EXAMPLES)
                return;
            m_myFollowTimer = new Timer(1500);
            m_myFollowTimer.AutoReset = true;
            m_myFollowTimer.Start();

            //Create an instance of the following spider
            m_npc = new FollowingNPC();
            //And add it to the world (the position and all
            //other relevant data is defined in the constructor
            //of the NPC
            bool good = m_npc.AddToWorld();
            if (log.IsInfoEnabled)
                if (log.IsInfoEnabled)
                    log.Info("FollowingNPCEvent initialized");
        }