public override void CloneData(StateTemplate _reference)
    {
        FollowPlayer controller = _reference as FollowPlayer;

        this.rotationSpeed      = controller.GetRotationSpeed();
        this.minDistance        = controller.GetMinDistance();
        this.parentSpeedOnEnter = controller.GetParentSpeedOnEnter();
        this.parentSpeedOnExit  = controller.GetParentSpeedOnExit();
    }