public override Node GetNextNode() { foreach (var socket in OutputSocketList) { if (FollowMachine.CheckOutputLable(socket.Info)) { return(socket.GetNextNode()); } } return(null); }
public IEnumerator SendRandomCodeToPhoneNumber(string phoneNumber, bool forRegister) { // Check phone number if (phoneNumber.Length != 11 || phoneNumber[0] != '0') { FollowMachine.SetOutput("Invalid Phone Number"); yield break; } // Save phone number for later use if (phoneNumber == _phoneNumber) { FollowMachine.SetOutput("Success"); yield return(new WaitForSeconds(3)); yield break; } // Generate random number GenerateRandomCode(); // Ask server to send sms yield return(ServerController.Post <string>( $@"Account/SendSms?phoneNumber={phoneNumber}&code={_generatedCode}&forRegister={forRegister}", null, // On success respond => { // Set error code base on respond FollowMachine.SetOutput(respond); }, // On ERROR !!! request => { // Set default error code to network error FollowMachine.SetOutput("Network Error"); })); if (FollowMachine.CheckOutputLable("Success")) { _phoneNumber = phoneNumber; yield return(new WaitForSeconds(3)); } }
public IEnumerator RegisterPhoneNumber(string phoneNumber) { PlayerInfo playerInfo = Singleton.Instance.PlayerController.PlayerInfo; if (playerInfo == null) { FollowMachine.SetOutput("Fail"); yield break; } var lastTelephone = playerInfo.Telephone; playerInfo.Telephone = phoneNumber; yield return(ServerController.Post <string>( $@"PlayerInfo/Update?id={playerInfo.PlayerID}", playerInfo, // On Successfully connect to the account respnse => { FollowMachine.SetOutput(respnse); }, // On Error request => { // Network Error !!!!! if (request.isNetworkError) { FollowMachine.SetOutput("Network Error"); } // Account recovery Error !!!! else if (request.isHttpError) { FollowMachine.SetOutput("Fail"); } })); if (!FollowMachine.CheckOutputLable("Success")) { playerInfo.Telephone = lastTelephone; } }