private void OnCreateVersionInfoCallBack() { if (m_PlatformSelected == null) { return; } for (int index = 0; index < m_PlatformSelected.Count; ++index) { string path = m_OutputPath + m_PlatformSelected[index]; if (!Directory.Exists(path)) { Directory.CreateDirectory(path); } string strVersionInfoPath = path + "/VersionInfo.txt"; DirectoryInfo directory = new DirectoryInfo(path); StringBuilder sb = new StringBuilder(); FileInfo[] arrFiles = directory.GetFiles("*", SearchOption.AllDirectories); for (int i = 0; i < arrFiles.Length; ++i) { FileInfo file = arrFiles[i]; string fullName = file.FullName.Replace('\\', '/'); string name = fullName.Substring(fullName.IndexOf(m_PlatformSelected[index].ToString()) + m_PlatformSelected[index].ToString().Length + 1); string md5 = EncryptUtil.GetFileMD5(fullName); if (string.IsNullOrEmpty(md5)) { continue; } string size = file.Length.ToString(); string strLine = string.Format("{0};{1};{2};{3}", name, md5, size, 1); sb.AppendLine(strLine); } IOUtil.CreateTextFile(strVersionInfoPath, sb.ToString()); this.ShowNotification(new GUIContent("create version file finished")); UnityEngine.Debug.Log("create version file finished"); FolderUtil.SelectFile(strVersionInfoPath); } }